Well this certainly is good news for the second character I plan to use.
Well this certainly is good news for the second character I plan to use.
Oh but how wrong you are as usual....class does not have special treatment in FFXIV you just buy the lvl 1 weapon and go to it's guild to learn about it...IT'S the Jobs that require quests/missions/tough fights to unlock as it is an specialtyYes, even the early FF games with a job system you had to do some kind of work to unlock them, and no you can't say "but this is FFXIV", it is lazy, but as I've said before, they designed themselves into a corner with the armory system so this fits with that design.
Hopefully SMN makes it worthwhile.
Does that make it any less lazy though? How does anything you just said prove her wrong? lol
Anyway, I wonder how they'll handle any subsequent classes. I mean, in this case it kinda makes sense, I guess, since guilds had been established for ever and it should've been in the game since long ago, but what about future ones without a guild? I hope they won't just pop out of nowhere after you just equip a new weapon.
Last edited by Klefth; 01-26-2013 at 12:33 PM.
Eeyore strikes again with complete disregard for another post explaining myself!Yes, even the early FF games with a job system you had to do some kind of work to unlock them, and no you can't say "but this is FFXIV", it is lazy, but as I've said before, they designed themselves into a corner with the armory system so this fits with that design.
Hopefully SMN makes it worthwhile.
I don't see it as lazy, I see it as an extra tidbit of new content for the 1.0 players for when 2.0 starts.Zakarnrosewood
As for the "massive cop out" they wanted to try to balance out the DoW and DoM classes, so far there are only two DoM's to start. I'm glad they are providing more starting options. I also agree that with a future expansion if they decided to add in new classes that having the guild in a new city you would need to go and earn that class. I'm fine with that, in fact I encourage that. But for this single new job they are adding in at launch of ARR, I'm glad its a starter.
Last edited by panzertroll; 01-26-2013 at 01:34 PM.
For Arcanist I expected *something* other just being able to use it right away willy nilly. Like a short quest explaining the origins of the role or anything kind of along those lines. I suppose all the other classes are available from the start and new players would maybe wonder why they need to do something to unlock one and not the others but still.....
That what you looking for is the class quests. Remember those that were avaiable every five levels or something in 1.0?For Arcanist I expected *something* other just being able to use it right away willy nilly. Like a short quest explaining the origins of the role or anything kind of along those lines. I suppose all the other classes are available from the start and new players would maybe wonder why they need to do something to unlock one and not the others but still.....
I hear they're expanding on those, ought to be amazing. There's no need to require an unlock on a base class to learn about it's story.
Thats what the Arcanist guild quests are for, just like every other class/job. or so i thought. maybe i'm just not at negative about their choices...For Arcanist I expected *something* other just being able to use it right away willy nilly. Like a short quest explaining the origins of the role or anything kind of along those lines. I suppose all the other classes are available from the start and new players would maybe wonder why they need to do something to unlock one and not the others but still.....
Classes like musketeer are already in place at cities, but if they do this to the katana wielding class I'm going to call a huge BS retcon flag.
You didn't need to unlock any of the other classes.....Classes are basically weapon changes. It would be weird to have to LEARN how to hold a.....book.
You'll have to unlock Summoner.
After all the work they've done and you're going to accuse them of a "massive cop out"? Give me a break. Show some appreciation.
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