

well the *problem* is that THM already has HP/MP steal, and sleep skills, so it would be odd if Arcanist got that also.I also looked up the tactics advance iteration of arcanist. Alot of those abilities were sweet but just wouldnt work in an mmo. Gravity and death are too op and the level ? Stuff would just not work. However, drain and syphon are viable. Im thinking scourge and/or banish for an attack spell. Tbh, the way dev's have described the class and from other ff refernces, looks like we're getting old thm back to some extent (pre class adjustment patch).
This imo is great. I loved the old thm, and now we'll have carby to fight alongside too. As for smn who can say since we know so little at this point. Im hoping to see poison, slow, paralyze, sleep?, drain, aspir, some type of bleed stonger than aero, stun, and one MAYBE two attack spells for self defense (shadowflare level 50 spell o.0).
im really excited to see how this job plays (hopefully at some point in beta). im planning on going main arcanist/smn. I just hope they dont make summoner too different from arcanist, like archer to bard.
Maybe Demi instead of Gravity.
Death certainly wouldn't work, since 4sec GCD
I guess we'll know soon:ish
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

