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  1. #1
    Player
    carlosx's Avatar
    Join Date
    Feb 2012
    Location
    Santo Domingo R.D.
    Posts
    165
    Character
    Carlosx Taka
    World
    Diabolos
    Main Class
    Gladiator Lv 60
    well nice idea, lets use the ingame resorses we have....

    idea: Why no let the summon job has the ability to summon party members...

    note: this ability only works on open wolrd, not in instances. this will give people what they need and has a good potential...

    is a copy pasted idea of Aion...

    but can work pretty well on bases is what this job is suposed to do SUMMON.... soo why no summon his conrrades
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,870
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by carlosx View Post
    well nice idea, lets use the ingame resourses we have....

    idea: Why no let the summon job has the ability to summon party members...

    note: this ability only works on open wolrd, not in instances. this will give people what they need and has a good potential...

    is a copy pasted idea of Aion...

    but can work pretty well on bases is what this job is supposed to do SUMMON.... so why not summon his comrades
    I think you're taking the name a bit too literally and broadly in terms of the job concept. By your token, a conjurer would be just as easily able to conjure his party members out from the aether. In either case, it provides a potentially problematic single-class 'perk' (in this case the only perk unrelated to combat with party-wide handiness), and would allow mid-instance summons. The first rarely goes well, and the second remains to be seen. You could say it's handy, or you could say it loses the intensity of fighting your way back to or from the entrance and causes partying to feel more like being sucked into the middle of a setting-less struggle only to port back without ever needing to know where even the entrance is.
    (0)