this is more for the DoM
I know its still in alpha going on beta.
when a casting wind spell can we get an intense wind sound that surrounds the mob, and maybe make it look like the caster is gathering wind.
Doing some generic hand motion and changing the color is not doing it right.
Ex. THM begins casting fire, he raises his scepter up high, fire gathers around it ( with a fire sound) and then he points it and shoots it at the mob.
as for the sounds per the Video on your channel. all the sounds have that same high pitched sound during battle. there is no variety where are your lows and mids.
right now combat animation looks and sounds are like pixie stick tastes sweet and the same .
But again its alpha / beta
BTW game is looking great.