Quote Originally Posted by Jynx View Post
But seriously there is very little positive to gain from this idea. It's a solution to a problem next to nobody is complaining about, and if anything restricts players and developers from enjoying/creating events that happen during day/night.
You mean aside from the fact that you'd be further bound to scheduling your life around the in-game clock?

The OP's suggestion accounts for the devs using something other than time of day in-game for events. Which is a fair way of making things tick. It gets rid of pointless limitations and situations where you have to be on the computer beyond what time you set aside. It's no different from the huge inconveniences created by things like stores being controlled by in-game time (at least in single-player RPGs you generally have a way to skip time forward so that you're not standing there waiting for opening time).