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  1. #1
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    Mar 2011
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    Quote Originally Posted by HiirNoivl View Post
    Your premise is wrong. You do not have to play on servers in your region.
    My premise is correct. I'm fully aware you don't have to play on servers in your region, and in fact i advocated that in the relevant threads.

    This gives people the additional choice of having the day/night cycle in sync with their time, or having it be completely different. That being said, I think most people (except perhaps graveyard shifters or other unusual hours) would like the game time to be close to their time if this were implemetned.

    played too much WoW eh?
    Nope, in fact I haven't played WoW for several years. That doesn't mean that every single thing that WoW did was bad and must be ignored and not present in any other game for the sake of distancing themselves from that piece of crap.
    (1)
    Last edited by Alhanelem; 01-19-2013 at 10:00 AM.

  2. #2
    Player
    LlenCoram's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Llen Coram
    World
    Sargatanas
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    Fisher Lv 100
    Quote Originally Posted by Alhanelem View Post
    My premise is correct. I'm fully aware you don't have to play on servers in your region, and in fact i advocated that in the relevant threads.

    This gives people the additional choice of having the day/night cycle in sync with their time, or having it be completely different. That being said, I think most people (except perhaps graveyard shifters or other unusual hours) would like the game time to be close to their time if this were implemetned.

    Nope, in fact I haven't played WoW for several years. That doesn't mean that every single thing that WoW did was bad and must be ignored and not present in any other game for the sake of distancing themselves from that piece of crap.
    The problem is why even force us to make this choice? With the current system I can play on any server I want AND I get to see day and night in game. With your proposed system I and many others would have to choose what time of day in game we'd only ever see. Choosing a server/timezone doesn't help the problem at all.

    The current system has no issues with it, so why fix it.
    (3)

  3. #3
    Player
    Niqote's Avatar
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    Apr 2011
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    Gridania
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    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    This is too restricting. Some things only happen at certain times in FFXIV (and FFXI) and this would mean people would constantly miss the chance to do those things.

    Also knowing if a time is being refereed to as real life times (JP midnight for example) it a pretty simple concept to grasp that does not warrant a work around.
    (0)

  4. #4
    Player
    Meta's Avatar
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    Apr 2012
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    Limsa Lominsa
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    Character
    Meta Tron
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    Ultros
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    Pugilist Lv 75
    This sounds like a great idea for people who are jobless and leeching off others for support and their sub to FFXIV. They'll be able to login whenever they want to experience variations in in-game time of day.

    Unfortunately, we the remaining 95% of the user base will be stuck with the same 1-4 hour chunks of night or day nearly every time we login. So no, this is an awful idea.
    (2)

  5. #5
    Player
    Yrusama's Avatar
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    Oct 2011
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    Limsa Lominsa
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    Y'ruh Tia
    World
    Sargatanas
    Main Class
    Botanist Lv 99
    A neat idea, but probably not for the best. And this is one of those things that's more up to the devs than our bitching, which... well look at the first few comments. Reception for the idea is mixed.
    (0)
    Quote Originally Posted by Rukkirii View Post
    I'll save you Yoshida!

    /casts Raise

  6. #6
    Player
    Tonkra's Avatar
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    May 2011
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    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    real time in a MMorpg just sucks..

    for what? playing in darkness every time?.. no just no.. i want to experience all beauties of the weather and time circles..


    played too much WoW eh?
    (2)

  7. #7
    Player
    VoltaAsura's Avatar
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    Feb 2012
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    533
    Character
    Volta Asura
    World
    Excalibur
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    Thaumaturge Lv 61
    NOOOO OP!!!

    MY IMMURSHIN!!!!!!!
    (0)

  8. #8
    Player
    Duelle's Avatar
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    Mar 2011
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    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Alhanelem View Post
    One of the primary reasons for both FFXI and FFXIV having game time is because the servers were all in a central location and people from a wide range of time zones around the world connected to the same servers, so game time helped make things consistent. But FFXIV is moving to regionally-located servers, so I think it would be a good idea to just have day/night match real life, with servers in each region being set to the time zone they're located in (most likely PST in the US, JST in Japan, GMT in europe).

    This would also eliminate confusion between the two time systems e.g. "Is that over the next real life day / jp midnight? or is it just one game day?" and prevent the ingame date from going drastically out of line with the time the game as originally set in as the years go by (in FFXI, the game started in the 900s C.E. and the current date in game is 1166 C.E).
    I'll agree with this. Synching the game to real-life time also means that you can properly plan events within the game world without it going through in-game weeks/months. You could have a single-day holiday and not make it feel like it takes 8 or 9 in-game days. Could have an event or holiday that is supposed to be week-long actually be week-long because you synched it to real-life time.

    As far as mobs that spawn at night, I wouldn't really loose sleep over it. You can create other conditions for mob spawns outside of the day/night cycle. The only thing that would suffer is weather fluctuations, but even then those can be accomodated within a system that is synched to real-life time.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  9. #9
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    Mar 2011
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    It's called Lore. It's used for immersion. Get used to it.
    Uh, what?

    this doesn't have anything to do with lore at all. your days of the week can still be elemental. You can still have all the lore you want with an earth-based clock. This doesn't interfere with that in any way at all. Having the time in game be like the time in real life would be better immersion, not worse.

    So you want to talk about immersion: If a day in the game is just 1 hour, then Heydalyinhoweveryouspellit must spin REALLY damn fast. And for a year to go by in a week... it would have to be REALLY close to its star. And to be that close, unless the star was REALLY small, the planet would have to be a scorched wasteland incapable of supporting life i.e. not a class M planet if you're a Trekkie. So the game really isn't very immersive at all, because the game takes place in a physically impossible world.

    So making stupid comments like "No, just no. IMMERSHUN!" are just that: stupid, and not helpful.

    The problem is why even force us to make this choice? With the current system I can play on any server I want AND I get to see day and night in game.
    You're not being forced to do anything. Does it really matter whether it's light or dark most of the time you're playing? No, it doesn't.

    Funny people arguing this ruins immersion. It helps immersion, not ruins it.

    oh yeah and



    Honestly, this is beautiful and I TOTALLY would not mind seeing this most of the time if I could only play at night.
    (1)
    Last edited by Alhanelem; 01-19-2013 at 10:13 AM.

  10. #10
    Player
    Gramul's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    I'd always have to play at dusk. No thanks.
    (1)

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