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Thread: NIGHT TIME!!

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  1. #1
    Player
    KaMuiSouZou's Avatar
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    Shaku Kamui
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    Excalibur
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    Light pollution is actually an interesting idea to possibly implement. Now that I look at it, the third pic with the slightly purple sky looks like it has it. Maybe you can't see as much of the sky in industrious areas/cities and only get the full effect of the stars in certain zones? Either way though, while it certainly looks nice as is, some more oomph in the night sky would be nice!
    (7)

  2. #2
    Player
    Shougun's Avatar
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    Wubrant Drakesbane
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    Balmung
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    Fisher Lv 90
    Quote Originally Posted by KaMuiSouZou View Post
    Light pollution is actually an interesting idea to possibly implement. Now that I look at it, the third pic with the slightly purple sky looks like it has it. Maybe you can't see as much of the sky in industrious areas/cities and only get the full effect of the stars in certain zones? Either way though, while it certainly looks nice as is, some more oomph in the night sky would be nice!

    I think that is very interesting, still I think Grid really needs a little more oomph as you put it. I can imagine the Golden Saucer and perhaps if its in a Jueno/Zanarkand ish city area with tons of light pollution (just like a present day city).

    Golden Saucer
    Uldah
    Limsa / Grid


    Found cute images of light pollution XD



    Country vs City:


    (7)
    Last edited by Shougun; 01-19-2013 at 10:18 AM.

  3. #3
    Player
    Deli's Avatar
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    Deli Denkryst
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    Excalibur
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    Goldsmith Lv 70
    /cough
    time to read Yoshi-P's answer again:
    (Original link is down, all I have is Forum Link)


    Gamer Escape: With the live letter from the producer, there was a question about moon phase and direction with crafting (room laughs) I was really surprised! You’ve been so honest and straightforward with your answers and you didn’t really tell us anything! Can you give us a yes or no on if there’s something that affects crafting outside of stats?

    Yoshida: Yeah I heard about this… it goes back to the times of FFXI where everyone’s talking about moon phases or that you have to face northeast to get a higher chance of things not breaking or high quality. What it comes down to for example like… this item will make this Materia. That type of information is necessary because I don’t like the player to try and make, for example, that enmity Materia from an item that will never produce it because that’s not fair to the player because they don’t know that. So releasing that type of data to the player that says “ok this item will get you a chance to get this” I’m all for it. But when it comes down to like moon phases, it comes down to what the player believes. There are times when that belief actually helps the player. If the player believes enough then maybe that will help them, or if they feel that will help them get the result they want then it works for them. But people that don’t want to believe that, that works for them as well. It’s something I’d rather keep a mystery because I like letting the players having something to believe in. But when it comes to an actual probability type of thing, those stats I’m not afraid of revealing which is why we’re going to be releasing that Materia table.

    Gamer Escape: (sigh) I tried.

    Koji: You’re never going to get an answer! You’ll have to wait until Final Fantasy XVII Online or something like that and maybe the next director will say.

    Yoshida: By saying yes or no, it might destroy a little piece of somebody inside… you know, that dream they have that facing northwest is really going to help and.. maybe it does!

    I love X-files so.. the truth is out there! That should be your answer. (room laughing) Trust no one! The truth is out there, trust no one! Fight the future is my motto. I’ve got it on all my e-mails! Fight the future!
    believe what you want to, but please don't be a missionary and send me bunch /tell and explain how you think moon phase will change your synth. keep the religion to yourself. (had to deal with lots ppl back at 1.0...so much pain...)
    (3)
    Last edited by Deli; 01-19-2013 at 10:50 AM.

  4. #4
    Player
    Firesped's Avatar
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    Celeste Firesped
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    Balmung
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    Archer Lv 80
    In version 1.0 there was a relation to your crafting, drop rate, materia success rate, the moon phase and your guardian.

    so depending on who your guardian was, at certain points in the moon phase you would have better success with crafting, drops from monsters, and materia synthing. In version 2.0 we will have to figure out the new system yoshi-p puts in place.
    (1)

  5. #5
    Player
    indira's Avatar
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    Erika Indira
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    Quote Originally Posted by Firesped View Post
    In version 1.0 there was a relation to your crafting, drop rate, materia success rate, the moon phase and your guardian.

    so depending on who your guardian was, at certain points in the moon phase you would have better success with crafting, drops from monsters, and materia synthing. In version 2.0 we will have to figure out the new system yoshi-p puts in place.
    SE said that had no influence in 1.0, you god was useless the whole way through.
    (6)

  6. #6
    Player
    indira's Avatar
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    Erika Indira
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    firefall a sandbox FPS has the best use of lighting at night not too dark not to bright and you can use a flash light.
    (0)

  7. #7
    Player
    strallaalaa's Avatar
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    Fragile Stampede
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    Conjurer Lv 50
    like those pics, love how the lights from the homes light up the area in the night.
    (1)

  8. #8
    Player
    Coombah's Avatar
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    Rowan Garnet
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    Halicarnassus
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    Warrior Lv 90
    I think the night pics look awesome. can't wait to see more and the xi reference is genius!
    (1)

  9. #9
    Player
    Duuude007's Avatar
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    Duuude Bismarck
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    Hyperion
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    Armorer Lv 80
    I had this idea of, since dalamud shattered in the sky, that gravity would have rendered thousands of chunks of the former moon to coalesce into a ring around the planet.

    Like this:



    That way weather effects could include the Aurora Borealis lighting effects that we saw in 7th umbral, and on occasion, meteor showers, or a vision of the ring in the night sky, like this example.

    I know this concept is sort of late to consider... but a guy can dream, right? lol
    (5)

  10. #10
    Player
    KaMuiSouZou's Avatar
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    Shaku Kamui
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    Excalibur
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    Gladiator Lv 90
    Quote Originally Posted by Duuude007 View Post
    I had this idea of, since dalamud shattered in the sky, that gravity would have rendered thousands of chunks of the former moon to coalesce into a ring around the planet.

    Like this:



    That way weather effects could include the Aurora Borealis lighting effects that we saw in 7th umbral, and on occasion, meteor showers, or a vision of the ring in the night sky, like this example.

    I know this concept is sort of late to consider... but a guy can dream, right? lol
    That's a cool idea too: having remnants of Dalamud in the sky. I've been trying out Aion the last few days while I wait for beta and this reminded me of the moon there. Having a mini red version of this as a remnant of Dalamud complete with floating rock chunks swirling around would be sweet.

    It could also be cool to have different Deity/Primal constellations depending on what elemental day or month it is. Occasionally bringing back things like auroras or meteor showers is also great.

    In the end, I think what it needs is something I'd never be able to see in real life - something fantasy. Having a starrier sky with some nebulas is definitely a good start as many can't go out and see that since they live in cities. But even something as simple as two moons is something none of us can ever see outside our own windows. Not having something fantastical in the sky seems like a waste of potential.
    (2)

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