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  1. #1
    Player

    Join Date
    Jan 2012
    Posts
    523
    I take questing over grind partys. Remember when that whm had to go and there was no replacement? Yeah party broke and you were back to shouting in town really annoyed because you were just a few thousand exp from leveling.

    As long as they have all the options for every playstyle I'm happy, just don't force this party grinding monster on the ones that rather level in other ways.
    (3)
    Last edited by Lirion; 01-18-2013 at 08:47 PM.

  2. #2
    Player
    Geiger's Avatar
    Join Date
    Feb 2012
    Posts
    12
    Character
    Cerebold Law
    World
    Masamune
    Main Class
    Thaumaturge Lv 50
    I'm pretty sure partying will still be useful. Seeing as ARR will have quicker battles, maybe it will even be faster than leves or quests?
    But levelling ONLY using quests... Sure, might work a few times. I'd give it 3 jobs, at least -- One from each starting city. That is, getting a job from 1 to 50 only using the quests in one city/region. I'm fairly sure they won't have enough quests for each player to level all 8 launch battle jobs to 50 (let alone jobs added later)... It's just too many quests. So yeah, after a few L50s we'll probably go back to the good ol' leves and grinds.
    (0)

  3. #3
    Player
    ZakarnRosewood's Avatar
    Join Date
    Aug 2011
    Posts
    1,021
    Character
    Za'karn Riskbreaker
    World
    Zalera
    Main Class
    Marauder Lv 90
    What SE is doing is giving us options. Those who like party quest mob grinding can do so, no one is stopping them, those who like questing, can do so. Those who have 20hours a day to play will gain more exp party grinding then the solo'ist who has a life outside of the game. He may actually have a chance to catch up with the "rested" exp and quest rewards. I support both. SE has made it clear that there are going to be many options for leveling. I said before (this thread or another one, cant remember now) that the players will only gimp themselves by declaring "one" way is the only way to play "or u iz n00b!1!"

    Speaking for myself (not that any of you 1337's care) I am part of the demographic that grew up playing from FF1 on the NES and on, I supported SE in their ride to present day. I'm glad that with one of their numbered Final Fantasy's that they have not forgotten that most of us now are grown up, have families of our own, real jobs, and other commitments. Thank You SE for not forgetting about the players who still love your games but may not have the time and hours to commit on a daily basis.

    Also thank you SE for providing content for the younger generation or those with more time to commit to a game like this. The Bachelor, the student, the freebird, who wants a deep lasting challenge and variety of content. Who wants to have something to occupy their time and be enjoyable for years to come. SE has End Game content planned for you and challenges that you can look forward to and they can expand upon to satiate your desires for time sinks.

    There are so many things planned for this game, dont blind yourselves through your narrow focus on a single aspect. I cant even say you have legitimate fears at this point, I havent played ARR yet. I dont know what their finished product will look or feel like. I have high hopes it will be fun for both styles of gamers based on the things they have told us so far. As a whole.
    (6)
    Last edited by ZakarnRosewood; 01-19-2013 at 02:54 AM.

  4. #4
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Diablo 3 is not an MMO, dudes.
    (0)

  5. #5
    Player
    Alkimi's Avatar
    Join Date
    Jan 2012
    Posts
    713
    Character
    Alkimi Asura
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 70
    The traditional xp party looks like it will still be an option, problem may be that mobs die so fast that with 8 people wailing on everything in sight finding enough mobs to keep it going might be an issue.
    (0)

  6. #6
    Player
    Join Date
    Apr 2011
    Location
    Ul'Dah
    Posts
    648
    I guess I won't be questing until the level cap is raised then.. Being all 50 would mean I get no xp for the effort.
    (0)

  7. #7
    Player
    Takeshi_Eiketsu's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    174
    Character
    Takeshi Eiketsu
    World
    Maduin
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by ZakarnRosewood View Post
    I think the real problem lies with the players. No matter how many different ways they put in for leveling, how many varied areas to grind, or how much extensive content, eventually the players will find " the best way" of leveling or playing and then if anyone thinks outside that box they become a "n00b" or aren't playing it right. The players will gimp their gaming experience themselves for the sake of the path of least resistance.

    Take FFXI, everyone leveled in the Valkrum Dunes... why? I know the Pashaow Marshlands was the exact same level range, had a different variety of monsters, yet no one leveled as a party there and you could not convince people to go there. Ok, there was the subjob quest in Dunes but it was one quest. Same thing happens in WoW. When I really got into it they had just released Wrath of the Litch King and no matter what I tried no one was willing or interested in running me through the "end game" story for the original game or burning crusade. Bad luck on my part? Maybe.

    Sad thing is SE could add in all the things everyone wants but the players will put their own restrictions on themselves then complain that "we have to do it a certain way". I think what SE has planned, that they have let us in on so far, sounds great. They have a lot of different ways to play ARR and lots of content, the only problem will be what the players choose to do with it.

    EDIT:
    And then as i typed this Xtash proved my point...
    This, this, and more of this!

    Quote Originally Posted by Warlock View Post
    I find grinding same group of mobs over and over again at the same spot half AFK is boring as hell
    Ditto...I never want to see it again, and wouldn't mind seeing those who want only that method to leave.

  8. #8
    Player
    schism's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Zemek Rodon
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Since ppl are so scared of the party grind I kinda hope its the best way to lvl up. There are tons of excuses from ppl its actually kinda funny how just because you had crap luck you dont want certain things in this game. If you really want to make this into casual easy mode you can just say that instead ,quit beating around the bush. Candyland is what you want go buy that. I'm pretty sure i'm not the only one that wants a challenging game.
    (1)

  9. #9
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by schism View Post
    Since ppl are so scared of the party grind I kinda hope its the best way to lvl up. There are tons of excuses from ppl its actually kinda funny how just because you had crap luck you dont want certain things in this game. If you really want to make this into casual easy mode you can just say that instead ,quit beating around the bush. Candyland is what you want go buy that. I'm pretty sure i'm not the only one that wants a challenging game.
    OH FOR CRYING OUT LOUD letting a F-ing WAR steel cyclone for your half afk ass to exp for a few hours is as face-to-desk-easy as it gets whats so hardcore about that? the hardest part about it was finding a camp Its YOU who wants it in silver-plate-easy and don't want to do the slightest effort to follow quest instructions ,finding the correct place and learn the story behind it
    (3)

  10. #10
    Player
    strallaalaa's Avatar
    Join Date
    Sep 2012
    Posts
    478
    Character
    Fragile Stampede
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Warlock View Post
    OH FOR CRYING OUT LOUD letting a F-ing WAR steel cyclone for your half afk ass to exp for a few hours is as face-to-desk-easy as it gets whats so hardcore about that? the hardest part about it was finding a camp Its YOU who wants it in silver-plate-easy and don't want to do the slightest effort to follow quest instructions ,finding the correct place and learn the story behind it

    lol warrior was the worst class in ffxi, it was the easiest to use, you can afk with it. but this is a problem with classes and the system they use for fighting and not the grinding. for say rdm like i mentioned above already, every monster had something you had to do to it, silence it or it -ga nukes the whole party and you can't keep up in heals like weapons in moon zone lol. keeping up with multiple refreshes and buffs, dispelling stoneskins and other things. if they add something liek this to every class you just doubled everyones entertainment. if monsters picks up the tank with one of it's hands and warrior had to hit that hand to put him down b4 he dies ...then it can add more fun to it. what have you. but that is the whole point of dynamic mobs vs boring wow type mobs ..or fun classes or boring ones like warrior.

    also i don't think he is talking about "hardcore" in any sense you and others keep trying to throw in peoples faces. it's simple your way of mmo'ing and his. that simple. he wants a mmo he will enjoy and you keep getting mmo's made for you. casual/solo. that is all there is too that. and i have been saying this alot lately but every mmo that thinks they can push away from forced party, making mobs dynamic instead of just pumping out millions of copy paste quests, and stop with the solo crap, they will keep failing on making a mmo that survives a year.

    when the people who live mmo leave, so do the casuals. they make mmo's live and flourish. we make events, we make parties, we support the game. we don't play and quit like it is a throw away game. and as long as mmo's are made for the simpleton then the majority will leave right away. they are tired of these mmo's, they are not getting used to them and saying ohh well that is what a mmo is now, heck no. they leave. and in my case i leave even faster then the last mmo. and this wasn't directed at you but an additional rant. sorry lol. /end rant.
    (1)
    Last edited by strallaalaa; 01-20-2013 at 08:38 AM.

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