Quote Originally Posted by GatoGrotto View Post
What I would love to see are areas similar to sky and sea, unlocked after progressing so far into the story missions, and have them be dedicated to end-game. FFXI pulled this off really well because you only had to do the missions and unlock the areas if you were interested in end-game. And I don't know about any of you but I like working for my end-game content, not just slapping a party together, going to the dungeon/primal fight, finishing or wiping, and then disbanding like is seen in so many modern MMOs. You miss out on that sense of community that playing in an MMO should give you. Besides not only does it add end-game content but it also adds to the feel of the storyline, especially in 11, being able to actually go to the places that are mentioned throughout the story was pretty badass.
THIS.

I'd love to have something like this, too. Finally gaining access to those areas felt great, and it actually gave end-game, you know, that end-game feeling, unlike pretty much every other game, where "end-game" is there as soon as you hit max or near max level and is basically the start of the game (which is kind of contradictory given the term "end-game"...).