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  1. #10
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    I think perhaps what the game needs is more of a Dark Souls/Monster Hunter System with cancellation windows in each move (use the jump button perhaps).

    Cancellation is a tried-and-true method that serves as a good compromise between the restrictions of full-locking and the absurdity of roaming around while performing a multihit WS.

    Also, I suspect that the animation lock didn't cause half as many deaths in 1.0 as the LAG did. It was the murky combination of the two that made players blame the former over the latter.
    (2)
    Last edited by Zantetsuken; 01-17-2013 at 03:33 AM.