I'm curious how some people thought it was immersion though.
I can punch and run, I can swing a sword and run, I can even shoot a bow and run (though honestly I can't hit shit then lol).
Animation lock (on everything) is NOT immersion, in fact its anti-immersion.
There are however some moves that would make sense you couldn't alter while in action, in particular leaps and jumps - if I dash jump into the air it really doesn't make sense I can turn around at the same time or alter course of the jump except for tiny tiny tiny tiny tiny amounts of mid air adjustment for landing.
That's basically all people have been trying to say. Seems like a lot of work though, adding lock for some moves and others. Then it'll turn into frame advantage! People will definitely hate that! Removing ani-lock was probably for the best.
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