Quote Originally Posted by SkyeWindbinder View Post
^^ I 100% agree with this post.

I must also LOL at people who insist that the only reason people didn't like animation lock in this game was because of the Ifrit fight.
You do realize...99% of the complaint about animation lock was the Ifrit Fights, right? You rarely heard people complain about it in Moogle Fight (even easier than Ifrit) and Garuda Fight (it can screw you but it was already a decent challenging fight.)

Realistically, people only used it as an excuse when they screw up on such an easy fight like Ifrit Hard otherwise it affected everything, but people only complained when it came to Ifrit because they needed an excuse, just like how they say Japanese players can mess up in Ifrit fights and still do better, which SE has stated otherwise and anyone who actually played from Japan can atest to the fact there's still a lot of issues as well with XIV. Animation lock and "lag" people still also confuse with graphical lag, which did affect your performance as well too. If you've ever cranked up the graphics past what your PC can handle and noticed how certain things like skills firing get delayed or your S/R goes crazy, that should clue you into that it's not just one source the issues, which SE has stated numerous times as well.

They simply chose using an engine for this game that wasn't designed for MMOs, which is why they built XI's from scratch from what I recall. Notice how building XIV's from scratch rectified a lot of other issues that's unrelated to AL.