

A mage can cast spells from afar a melee has to be next to the boss to hit it. Probably why one of the reasons they have to stand still when they cast. In PvP if you can move and cast Vs any melee you could kite the melee the whole time while damaging him.Actually they mean Ifrit Extreme. I won't assume you have not beat him, but if you have then surely you understand the frustration for ani-lock (though it should be directed at solely at latency because let's face it ani-lock is a easy mechanic to slot into your game play)
While I do not mind ani-lock and would be fine if it stayed, it's leaving is not a problem either... since there are indeed more pro's then con's for it's leaving
Honestly to me it's also an issue of fairness. A mage can't move while performing a task (a spell) but a DD can (a Weapon skill) that is truly unfair.
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