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  1. #1
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Zantetsuken View Post
    The problem isn't animation lock, it's the fact that we faced battles that seemed to be designed without animation lock (or lag) in mind.

    I'd prefer that the lag and battle issues be fixed rather than the animation lock. A DRG that can run around while executing chaos thrust will look ridiculous (even if they separate upper and lower body animations)

    If the battles and lag are fixed, we won't care about the lock anymore and the whole game will look/play better.
    I have yet to see this...didn't even happen in basic alpha build footage why should later?
    (1)

  2. #2
    Player
    KaiTBF's Avatar
    Join Date
    Dec 2011
    Location
    Gridania
    Posts
    107
    Character
    Kai Khada
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Warlock View Post
    I have yet to see this...didn't even happen in basic alpha build footage why should later?
    Check some of the live letters, it was shown there. Used it on a tree if I recall.
    (0)