What's funny is that those who like or have no problem with animation lock swear that those who hate it only hate it because of the Ifrit fight or because "they haven't learned their character". Ifrit was never a problem for me, even with animation lock. I cold win it with my eyes closed. Probably the easiest primal battle. And I knew m character inside and out, making me among the deadliest of damage dealers as well as among the most efficient healers. I just don't like being rooted while an animation finishes, with no option to at least cancel it if I want to move again. It's obnoxious, stupid, and I'm glad the devs agree with me on that and decided to nuke it's existence. Good riddance.