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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    I meant the "sacrificing anything aesthetic in favor of 'good gameplay'" part of your last post. If the gameplay is smooth but the game ends up looking like generic trash, it'll get boring in no time for me and surely many others. You know, like the world's greatest MMO of all time. The one I couldn't bear for more than one day.
    Oh, I understand. I'm just telling you that animation lock doesn't help make a bad game good, or a good game better. It is a negative attribute in all situations.

    Hmmm lol even intense MOBA DotA has animation lock.
    NOT this. in DOTA the animation lock is an engine limitation. It's not there intentionally for aesthetics. In dota, everyone plays in the same arena every game every time (and other mobas dont offer that much more variety either)- Nobody gives a rats behind about aesthetics in it.
    (2)
    Last edited by Alhanelem; 01-14-2013 at 01:42 AM.

  2. #2
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Alhanelem View Post
    Oh, I understand. I'm just telling you that animation lock doesn't help make a bad game good, or a good game better. It is a negative attribute in all situations.
    In fighting games you cannot move while kicking/punching/whatever (usually). This is not a bad thing. Those games would be very bad if you were able to slide around while mashing roundhouse.

    In Demon's/Dark Souls, you are locked into an animation if you decide to press an attack button. That is what makes the combat system actually work. Hell, in The Legend of Zelda you have to stop when you thrust your sword.

    Having unrestrained movement while attacking works for some games but definitely not all games. It's fine if you don't want it in ARR, but saying it's ALWAYS bad to have attack animations lock you in place is dumb.

    It was part of the game in 1.0, saying it crippled your gaming experience is like saying that having to complete lines to clear them cripples your Tetris gaming experience.
    (9)