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  1. #11
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Arkine View Post
    I agree that the game is too flashy and the effects are too big, I would also like to add that even giant powerful looking mobs shake and twitch from regular attacks as if they're weightless balloon animals.
    they already said, that they are adjusting (decreasing) these "being hit" animations in the beta.. regarding the amount of damage is taken.. and for bigger monsters........

    !!!


    Quote Originally Posted by Alaltus View Post
    Being bound to the ground wasnt so bad if its for aesthetics i think its fine.
    i think the animations in 2.0. are VERY fine too.

    http://www.youtube.com/watch?v=XxAVvM8kyEQ

    the paladin slash attack looks great.. the monk's and that of the dragoon, too.. without animation lock..


    i say yes to dynamic battles which make fun.. and no to animation lock, stupid delays and unfluent gameplay..


    People, let 1.0. go!! fucking damn. its a game that flopped because of this.. really paradoxic to see a thread like that. your memories seem to blend you.
    (1)
    Last edited by Tonkra; 01-13-2013 at 12:43 AM.