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  1. #1
    Player
    Klefth's Avatar
    Join Date
    Apr 2012
    Posts
    617
    Character
    Klefth Reinhart
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Tonkra View Post
    and i wouldnt say that 2.0. animations are less good? i mean.. watch the Paladin 2.0. WS, Monk 2.0. WS...
    Limit Break Trailer
    Whoa, look at them move around all over the place while they do those WS!

    Really, those WS do look cool, but at least try to imagine one of them while the characters are running backwards or strafing or whatever. ESPECIALLY that PLD WS. The animations would make absolutely no sense. They would look completely retarded. Do you seriously think they'd purposefully show you something that looks bad in a trailer?

    Now look at it from a gameplay point of view. Don't you think that pulling off the strongest move you have - say, a six hit combo with a spear or whatever - with completely unrestrained movement would be juuust a lil' bit broken? Or spamming your skills while dodging enemy attacks at the same time? Could you imagine if it was just like that for mobs also? Like, say, having Moggle Mog XII doing Pom Flare WHILE chasing you around? Yeah, that would be perfectly fine, I would imagine.

    But hey, since it's just a nuisance that cripples gameplay and only serves to make it slower and boring, why don't they just get rid of cooldowns as well? Those do that too, don't they? And while they're at it, why don't they remove casting times for any sort of spells altogether? That would certainly make everything much faster and fun!
    (2)
    Last edited by Klefth; 01-15-2013 at 12:59 PM.

  2. #2
    Player SkyeWindbinder's Avatar
    Join Date
    Aug 2012
    Posts
    1,256
    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    Quote Originally Posted by Elexia View Post
    We should only hope, since you know, he was one of the main people responsible for not only this series but other games you like I noticed you use in examples.

    Explain how he caused those series to go backwards.
    Pfft, don't listen to him. Tanaka was probably the reason animation lock was put in the game in the first place. lol I for one am glad Yoshi knows enough to destroy it's existence. Bye bye, AL!
    (4)

  3. #3
    Player
    TidBones's Avatar
    Join Date
    Apr 2011
    Posts
    31
    Character
    Tid Bones
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Animation lock and global cooldown are both pieces of crap. No need to go that deep with it, they suck and we dont need it.
    (3)

  4. #4
    Player SkyeWindbinder's Avatar
    Join Date
    Aug 2012
    Posts
    1,256
    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    What's funny is that those who like or have no problem with animation lock swear that those who hate it only hate it because of the Ifrit fight or because "they haven't learned their character". Ifrit was never a problem for me, even with animation lock. I cold win it with my eyes closed. Probably the easiest primal battle. And I knew m character inside and out, making me among the deadliest of damage dealers as well as among the most efficient healers. I just don't like being rooted while an animation finishes, with no option to at least cancel it if I want to move again. It's obnoxious, stupid, and I'm glad the devs agree with me on that and decided to nuke it's existence. Good riddance.
    (1)

  5. #5
    Player
    Niqote's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    3,069
    Character
    Sa'niquel Amrita
    World
    Tonberry
    Main Class
    Botanist Lv 100
    Quote Originally Posted by SkyeWindbinder View Post
    What's funny is that those who like or have no problem with animation lock swear that those who hate it only hate it because of the Ifrit fight or because "they haven't learned their character". Ifrit was never a problem for me, even with animation lock. I cold win it with my eyes closed. Probably the easiest primal battle. And I knew m character inside and out, making me among the deadliest of damage dealers as well as among the most efficient healers. I just don't like being rooted while an animation finishes, with no option to at least cancel it if I want to move again. It's obnoxious, stupid, and I'm glad the devs agree with me on that and decided to nuke it's existence. Good riddance.
    Actually they mean Ifrit Extreme. I won't assume you have not beat him, but if you have then surely you understand the frustration for ani-lock (though it should be directed at solely at latency because let's face it ani-lock is a easy mechanic to slot into your game play)

    While I do not mind ani-lock and would be fine if it stayed, it's leaving is not a problem either... since there are indeed more pro's then con's for it's leaving

    Honestly to me it's also an issue of fairness. A mage can't move while performing a task (a spell) but a DD can (a Weapon skill) that is truly unfair.
    (1)
    Last edited by Niqote; 01-15-2013 at 01:29 PM.

  6. #6
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Niqote View Post
    Actually they mean Ifrit Extreme. I won't assume you have not beat him, but if you have then surely you understand the frustration for ani-lock (though it should be directed at solely at latency because let's face it ani-lock is a easy mechanic to slot into your game play)

    While I do not mind ani-lock and would be fine if it stayed, it's leaving is not a problem either... since there are indeed more pro's then con's for it's leaving

    Honestly to me it's also an issue of fairness. A mage can't move while performing a task (a spell) but a DD can (a Weapon skill) that is truly unfair.
    A mage can cast spells from afar a melee has to be next to the boss to hit it. Probably why one of the reasons they have to stand still when they cast. In PvP if you can move and cast Vs any melee you could kite the melee the whole time while damaging him.
    (0)

  7. #7
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    The problem isn't animation lock, it's the fact that we faced battles that seemed to be designed without animation lock (or lag) in mind.

    I'd prefer that the lag and battle issues be fixed rather than the animation lock. A DRG that can run around while executing chaos thrust will look ridiculous (even if they separate upper and lower body animations)

    If the battles and lag are fixed, we won't care about the lock anymore and the whole game will look/play better.
    (3)

  8. #8
    Player SkyeWindbinder's Avatar
    Join Date
    Aug 2012
    Posts
    1,256
    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    Quote Originally Posted by Zantetsuken View Post
    The problem isn't animation lock, it's the fact that we faced battles that seemed to be designed without animation lock (or lag) in mind.

    I'd prefer that the lag and battle issues be fixed rather than the animation lock. A DRG that can run around while executing chaos thrust will look ridiculous (even if they separate upper and lower body animations)

    If the battles and lag are fixed, we won't care about the lock anymore and the whole game will look/play better.
    Speak for yourself. I never thought lag was a problem with animation lock. I just hate it because I think it's stupid.
    (2)

  9. #9
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by SkyeWindbinder View Post
    Speak for yourself. I never thought lag was a problem with animation lock. I just hate it because I think it's stupid.
    You must be hating ALOT of game that has animation locks then. WOW
    (1)

  10. #10
    Player SkyeWindbinder's Avatar
    Join Date
    Aug 2012
    Posts
    1,256
    Character
    Skye Windbinder
    World
    Masamune
    Main Class
    Conjurer Lv 67
    Quote Originally Posted by Seirra_Lanzce View Post
    You must be hating ALOT of game that has animation locks then. WOW
    Not really, since I never said I hated ANY game that has animation lock, just animation lock itself. lol
    (1)

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