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  1. #21
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Andrien View Post
    I'll like to see projectile animation for range type for casting/arrow/etc. There is one for Stone, and I hope Aero animation improves to look similar like FFXIII
    Link? O.o .....
    (0)

  2. #22
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Warlock View Post
    Link? O.o .....
    Paradigm Ravager

    at 0:25 they all start spamming Aero. edit: and Blizzard
    (0)

  3. #23
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Andrien View Post
    Paradigm Ravager

    at 0:25 they all start spamming Aero. edit: and Blizzard
    13 has amazing spell effects esp The fire/Wind spells.
    (1)

  4. #24
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    From what I saw of alpha, the arrows seem to disappear a short distance from the player and then reappear near the target and continue from there. Same for spells.

    So, if you are very close to the target it looks like it is continuous.

    Correct me if I'm wrong.
    And hopefully I am because I do want full caster-to-target animation for both spells and arrows (the arrow needs to be there for screenshots).
    (0)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

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