Results 1 to 10 of 73

Hybrid View

  1. #1
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    SE wants to remove mob grinding because it is not fun... SE forgot that most people hate solo quest grinding as well. One is only good for those with alot of time, one is only good for short periods of time.

    It is foolish to penalize people for leveling outside quest/dungeons/fate. Just make it an option (worthwhile xp/hr)... then everyone is happy. That is the main issue with mainstream, anything that is not the casual option is being removed.

    The way it worked in 1.0 was fine. All they had to do was make it were if a high level hits a mob it kills the xp gain and lower the xp gained by about 30-40% and it would of been perfect in the original version.
    (0)
    Last edited by Xatsh; 01-13-2013 at 06:57 AM.