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  1. #1
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Linkurrra View Post
    I'd be okay with Limit Breaks initiating certain cinematic sequences for the party to view if the requirements for Limit Break were achieved!

    I'd like FF games to bring back the exaggerated killing blows and what not of FF games of y'ore!
    You said what I was thinking!
    I'd love for the battle to be have a nice cinematic limit-break.
    Perhaps even a cinematic "VICTORY!" at the end of the dungeon like 1.0 and FFXII did.

    Example: http://www.youtube.com/watch?v=S3kBgaKl2TQ
    (1)

  2. #2
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Shioban View Post
    You said what I was thinking!
    I'd love for the battle to be have a nice cinematic limit-break.
    Perhaps even a cinematic "VICTORY!" at the end of the dungeon like 1.0 and FFXII did.

    Example: http://www.youtube.com/watch?v=S3kBgaKl2TQ
    I agree with the above.
    (1)

  3. #3
    Player
    Laume's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    181
    Character
    Laume Wildkey
    World
    Durandal
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Andrien View Post
    I agree with the above.
    Ditto, just as long as we don't forget the lessons of the past FF's and allow player's an option to skip the cinematic sequence. Knights of the round was cool the first 120th time. But eventually, you just want to get on with the fight (Okay, so I exaggerate, I started wanted to skip the sequence after watching it for only 40+ times.) .

    But regarding the original point. I've always wished that they gave drg's Luminous Lance that Selh'teus uses in COP in ffxi. A giant lance of light that makes a thud as it pierces and sticks out of the enemy's chest, and that slow, lifeless drift for a bit as it was stunned. For archer/bard, I always envisioned that they'd somehow call upon artemis to shoot down a giant arrow of light that hits the entire enemy party.
    (0)

  4. #4
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    i want to see more Limit Break idea instead of singular drop like meteor, like @shurrikhan's post is a fresh thing to do, a combination of jobs/class to unleash combo like our late Battle Regimen.
    (0)

  5. #5
    Player
    Doho's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    699
    Character
    Doho Fiasco
    World
    Hyperion
    Main Class
    Armorer Lv 50
    THIS THREAD. 1000 TIMES THIS THREAD.
    (1)
    "Unbelievable wipes... indescribable failings. Whining, bitching, rage quitting - through an endless party find." - Doho, A Whole New Whorl

  6. #6
    Player
    xXHalloweenTrixXx's Avatar
    Join Date
    Jul 2012
    Posts
    238
    Character
    Fei Fenris
    World
    Gilgamesh
    Main Class
    Archer Lv 50
    I want to be able to do Super Nova like Sephiroth.

    http://www.youtube.com/watch?v=Ye0dJhSH_LU
    (1)

  7. #7
    Player
    Linkurrra's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    369
    Character
    Linkci Lunarpaw
    World
    Sargatanas
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by xXHalloweenTrixXx View Post
    I want to be able to do Super Nova like Sephiroth.

    http://www.youtube.com/watch?v=Ye0dJhSH_LU
    Lulz, that makes Dalamud look like childs play! lol
    (0)

  8. #8
    Player
    Mitty_Tsuyoi's Avatar
    Join Date
    Mar 2011
    Posts
    93
    Character
    Mitty Tsuyoi
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    doo it like ff8, gotta press combo moves, or unique battle system for every jobs ( ie, push certain commands for mnks, or position the bard right for optimal damage )
    (0)

  9. #9
    Player
    Rustyhagun's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    465
    Character
    Usagi Yojimbo
    World
    Hyperion
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Mitty_Tsuyoi View Post
    doo it like ff8, gotta press combo moves, or unique battle system for every jobs ( ie, push certain commands for mnks, or position the bard right for optimal damage )
    FF6 used combo inputs first. With Sabin's character.
    (0)
    "You cannot simultaneously prevent and prepare for war."

  10. #10
    Player Andrien's Avatar
    Join Date
    Mar 2011
    Posts
    2,437
    Character
    Andrien Bellcross
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Cosmic Elucidation

    Ultima Magic
    (1)

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