I use the Adobe Suite since my range varies according to what I want to do.

My undergrad is in Graphic Design so I'm quite familiar with 2D design elements and all that. 3D animation is fairly new territory for me, though I know how the pipeline works and the theory behind everything. I just need more hands on time with the tools necessary to create said animations. Maya's learning curve is pretty steep...and so is character modeling in general. I wanted to /rageface so many times due to skeletons not working right etc.

My free-time studying and researching has led me to make silly things such as this, though ;D

Thancred Style!

A mix of motion capture, rigging, and um..fetching geometry. Still haven't figured out the UV mapping, though I've broken some ground in that dept.

P.S. contrary to popular belief, I am not a man. Yes, girls exist on the interwebs >_>