Yup, that's the industry for ya XD

I had three animation projects this past semester (currently on winter break @_@). Motion Capture was a feat in itself. It was intense, but I had fun. Expecting to do more in the upcoming Spring semester ;D

Disney has its quirks, but there's no better company to learn the industry with, imo (for animation, anyway). I've also considered taking a class or two on game development programming, just so I can have a basic gist of how the pipeline works, but meh @ programming >_>

As payment for my consultations, I demand you hand over your French brains. I've been studying the language on and off for a few years now, and am always looking to build vocabulary D: