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  1. #11
    Player
    Vilhem's Avatar
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    Nov 2012
    Location
    Gridania
    Posts
    1,919
    Character
    Vilhem Dijkstra
    World
    Balmung
    Main Class
    Machinist Lv 90
    Bilingual on any resume can only improve your chances of a good job. I always mention I am fluent in Spanish when I apply for stuffs ;D French wouldn't be a bad idea for you since you already have working knowledge and some basics down.

    I haven't tried green screen, mostly because motion capture data doesn't require any actual "filming'. It's just straight data sent to the computer that you then apply to model skeletons/control rigs, then go from there.
    (0)
    Meow

  2. #12
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    better have godly stats on your resume your competing with who knows how many people. just having 1 skill is not enough.
    everyone want theses jobs now so there gonna hire very few people.
    (2)

  3. #13
    Player
    Kaldaka's Avatar
    Join Date
    Jul 2011
    Posts
    205
    Character
    Lutie Reingarde
    World
    Coeurl
    Main Class
    Conjurer Lv 90
    You're sounding like a 3Dman Vil
    Our 3D lecturer (my mentor) left back in october so though I can effectively create and texture objects, buildings ect- I never got my head around character modeling. I couldn't get the arms to sync to the rest of it smoothly and googles answer was "YOU DID IT ALLLLL WRONG!! START AGAIN TROLOLOLOL" To two weeks of. modeling ;_; and NOW they don't teach Maya at all, they turned to 3D Max which feels and looks so messy haha. As a result I took a step back and rather than persuing a dead horse I went back to 2D. Initially I'm a designer anyway, specialise is char design on my course. Though got to play art director through our last public shown project ( x') it's an annoying little ecard but I love it haha)

    I wonder what programs they use over at SE. would deffinitely think Autodesk stuff as it seems to be the best. I might have to look at Maya again, was just very time consuming and I'm a terrible little results hunter.
    I know pixar use Maya, they went on about it in an old documentory.
    Been trying to figure out what progs SE uses for years, I've robably looked in all the wrong places haha

    if you ever get time try out green screen. I played with it for an afternoon recording some walking legs as a tester for a walk cycle for my last project, but turned my friend into an ipod silhouette haha was fun just playing for the sake of it. Honestly love playing with after effects, I'm normally very territorial and stick to photoshop to animate or do animatic.
    What progs do you use?

    Indira, you are very right! trying to learn as much as I can so I can get there in 10-20 years. I'm in no rush. Learn all I can now so I can build up those godly stats haha admittedly I often go on a tangent and some how ALWAYS end up in medical science. Heck, my essay from last year was on Disney princesses, I got slapped on the wrist by my lecturer because I some how drifted into neurology, psychology and chemistry lol. I think about things for too deeply.
    But once again, you are right. Godly stats will be necessary, so starting with an idea and babysteps will allow for working up to it
    (0)

  4. #14
    Player
    Vilhem's Avatar
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    Nov 2012
    Location
    Gridania
    Posts
    1,919
    Character
    Vilhem Dijkstra
    World
    Balmung
    Main Class
    Machinist Lv 90
    I use the Adobe Suite since my range varies according to what I want to do.

    My undergrad is in Graphic Design so I'm quite familiar with 2D design elements and all that. 3D animation is fairly new territory for me, though I know how the pipeline works and the theory behind everything. I just need more hands on time with the tools necessary to create said animations. Maya's learning curve is pretty steep...and so is character modeling in general. I wanted to /rageface so many times due to skeletons not working right etc.

    My free-time studying and researching has led me to make silly things such as this, though ;D

    Thancred Style!

    A mix of motion capture, rigging, and um..fetching geometry. Still haven't figured out the UV mapping, though I've broken some ground in that dept.

    P.S. contrary to popular belief, I am not a man. Yes, girls exist on the interwebs >_>
    (1)
    Meow

  5. #15
    Player
    Kaldaka's Avatar
    Join Date
    Jul 2011
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    205
    Character
    Lutie Reingarde
    World
    Coeurl
    Main Class
    Conjurer Lv 90
    VIL!! MY HERO!!! X'D that animation has ade my day! that is just so beautiful to see.

    Do you come across the use of illustrator often in your adventure of animation? To tell the truth I have only ever opeed it once and it scared me silly. Not sure if it is a program I should persue or not in terms of my short time at university. I'm sure it could be useful in creating vector textures and import those to where ever, however the generally design chars in, it seems like it would be unnecessary at the moment. whatcha think?

    FLASH IS THE SPAWN OF THE DEVIL!I have an immense hatred for that program ;_; I rely heavily on detail so flash doesn't really do it, or at least not when I use it.

    https://vimeo.com/55881689

    This is our ecard. I designed the bears, chopped them up, repainted the signpost and piano and had final say on the other elements x.x; was stressful working with oter people, but now know who I can trust in my class to do a god job and on time haha.

    As soon as I get back to the apartment this evening I'm following your youtube, if that's ok.
    I've been confined to my phone for three weeks now I have such bad computer withdrawals /sniffsniff


    I'm actually proud to read you're a girl. ALL other animators I have met have been guys. Majority of my class are men. However, being a girl in this industry isn't too bad, the majority of the guest animators/producers/ect I've met so far through uni connections have treated me with care rather than blunt asshattery like you'd expect from most pros. They're probably really nice nerdy people anyway, but I have found a few who were just plain rude and one who was my polar opposite so I couldn't get along with him no matter how hard I tried.

    Met many others yet? With how well you model and animate you're going far!
    (0)

  6. #16
    Player
    Vilhem's Avatar
    Join Date
    Nov 2012
    Location
    Gridania
    Posts
    1,919
    Character
    Vilhem Dijkstra
    World
    Balmung
    Main Class
    Machinist Lv 90
    Ya you can follow my youtube, though what I upload can be pretty random (Selena clips, XIV clips, Sailor Moon, or whatever thing I happen to edit that day >_>)

    Illustrator is a good, good program for creating clean art and for drawing without the use of a tablet. The pen tool in Illustrator will really make everything run easier. It's just a matter of mastering the pen tool. It took me a couple of tries before I got the hang of it, but after that, smooth.

    Of course, with the pen tool you can easily make things like curves and straight lines, but for those blocky inbetween bumps you sometimes get, Illustrator also has things like erasers and smooth tools to fix up your lines better.

    You can also do things to your lines (strokes, as they're termed). You can increase the size of them, change the type of stroke (round, flat, diagonal) to give it a different look



    This is an image I traced into Illustrator. After finishing the drawing with the pen tool, I set the point size to .5 around the eyes, .75 for hair, and 1 for the general body outline. I used a flat .5 stroke to give it that "calligraphy pen" look too. At first glance, you can't even tell that is art with just a mouse and clicks ;D



    Here is the original pencii doodle I did in class instead of taking notes >>;

    For the kind of ecard thing you showed me, Illustrator is by far the easiest route. Sure, you can create vector lines in Photoshop, but you don't have all of the good tools there that Illustrator has to make the creation process simpler.

    And stay away from Flash unless you're specifically doing 2D animation or 2D phone game development lol. Flash is more animation based than illustration based; it shares a lot of the same tools that Illustrator has, but again, it is missing some of the more important ones, since that program is made for something else.

    Y'shtola Dansen (warning: Music is kinda loud)

    I created this one by drawing the frames in photoshop then throwing them all into Flash for keyframe animating and music syncronization. That's really the strongpoints for flash Think Adobe Premiere Pro, but for illustrations.
    (1)
    Meow

  7. #17
    Player
    Kaldaka's Avatar
    Join Date
    Jul 2011
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    205
    Character
    Lutie Reingarde
    World
    Coeurl
    Main Class
    Conjurer Lv 90
    X) thankfully the ecard is sized to tiny even when in HD. It's so smooth a delicious when in HD. I'll give illustrator another look next term (starts monday), my biggest problem has always been line weight, so I avoided using PSs line tool and did the bears by hand for the firt time in six years ish. It worked wonderfully on the bears but my nirmal characters I don't think it would work very well as I become a perfectionist when it comes to human chars.

    Did you use the dansen template thats floating around? I've always found that lack two keyframes so it's very jarring and sudden. on the end of the hip swings. I still need to do my own. Every time I go to do it, I very quick find something else to do :S maybe i'll do my mithra
    I'm suppsed to make a couple of porpus-kin dance for a friend but really don't want to x.x
    If yous ever need a hand with uv texturing gimme a bell
    I MIGHT still have the videos from my lessons. My mentor droned on a lot, but I learned everything from them since it gave time to absorb that and fast forward button is always good lol

    That guy I mentioned who was my polar opposite, hes a bafta winner or something. Complrtely disregarded characters ect which was the start of our mutual dislike ^^; Anyway! He adore flash, loves the program to bits. Makes me want to cry. Its probably a useful game if you want 100% simplicity, beyond that its atrocious. Have you ever come across a prog called Toon Boom. Seems to be a more advance version of flash, growing in popularity I believe.

    >_<; why do pepple like zbrush so much??? It is the only program I have been tutored in that I couldn't actually learn. I tried and tried and screamed and swore, but that damn program gets my knickers in a bunch! Not to mention it crashes every 30 seconds on the dot when I open it >_<;;
    (0)

  8. #18
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    hmm... there may not be any internships for mechanical engineering majors...
    (0)

  9. #19
    Player
    Kaldaka's Avatar
    Join Date
    Jul 2011
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    205
    Character
    Lutie Reingarde
    World
    Coeurl
    Main Class
    Conjurer Lv 90
    Also vil, wanted to add that those drawings are good, you've improved a lot since you last showed me your art who is the character? you going to model him?

    Mechanical Engineering, kirito? Depends on what kind. Or I might be mistaking it for some other engineering job since ive seen listings for some kind of engineer before in the SE job listings...or maybe it was the pixar listings. But ive seen something @n@; the redibility of this part of my. comment just went down the toilet since I can't remember whre or what.
    Good thing I'll never be called in to use as a witness for who took the last cookie from the jar :S
    (0)

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