when i first read through this thread i immediately thought of Yojimbo from 10. Your guys suggestion and examples are neat & cool also putting a spin on the classic ninja or typical one most ppl want (aka 11). Im all for new ideas and new ways to design classes/jobs to make 14 unique i rather have something new or at least a traditional class/job with a neat spin on it.

I hope Yoshi-p will add musketeer with its corresponding job before adding any other new classes & jobs(obviously after acn and smn) since it already has a theme, story, guild etc behind it. Something like samurai, ninja, blue mage, dark knight, etc i hope they will add those eventually but give them each their own theme, setting, city, etc etc to make them unique not just add a guild to one of the 3 cities and little story line behind it because they are popular demand. These new and possible upcoming classes/jobs need to be done right and and given much attention from SE when designing them and implementing them.