Ifrit bleeds, we can't kill it: Party gets KO'd by eruptions/plumes during Ifrit fight.
My Turn!: Get the killing blow on a Notorious Monster after being KO'd and raised during the same fight.
Ifrit bleeds, we can't kill it: Party gets KO'd by eruptions/plumes during Ifrit fight.
My Turn!: Get the killing blow on a Notorious Monster after being KO'd and raised during the same fight.
This sounds an awful lot like speed runs. There's a reason SE had to nerf the toughest NMs in XI: people played for too long in one sitting and started complaining of health problems. That being said, Primal fights in 1.0 were relatively short. As long as there's time for a break, it'd be okay.
Thanks for the reply.Greetings,
Thank you for all the achievement suggestions, everyone!
Just like in version 1.0, we plan on rewarding some of your achievements with actual in-game rewards.
We also passed along some of your suggestions to the lead developer. While the specifics for achievement content have not yet been finalized, we plan on adding achievements continuously throughout development so keep the suggestions coming!![]()
As a second suggestion: Allow the new fame system in GC's allow the player to earn a toggleable standard aka guidon aka banner or flag that they can carry, which differs based on level of fame.
Examples:
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Life's a Bell Curve: Die within two seconds of being raised.
Not sure if anyone said it. But what if an achievement for beating an enemy as a doh. Although that is if doh can fight in ARR.
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