
Uh... considering how many games there are all ready that allow players to create and host their own private servers (*cough*Minecraft*cough*) I think that's rather silly thing to say.
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What's silly is that anyone could think that they could take the 1.0 software, and run it on a private server and have it run even a fraction as good as the real thing, which SE was barely able to upkeep with an entire team within their company constantly maintaining it. Of course you can run Minecraft on private servers, anyone with a barely-decent computer could host their own Minecraft server within their PC with the proper knowledge. The stress Minecraft puts on a private server is seemingly 0.1% of what Version 1.0 of FFXIV would do to the same computer.
Realistically, you'd need a team of people upkeeping one private server with constant problems, unable to fix many of them seeing as none of them are SE employees with inside knowledge of the code, engine, or anything at all. It'd be such a pain in the ass that no one in their right mind would even attempt it. The team at SE was barely able to upkeep the damn game themselves, I have every doubt in the world that someone could take over the software, apply it to a private server setting, and not have it go horribly wrong from the get-go. Maybe if 1.0 was in 32bit.
Minecraft also came out with a different, SWEDISH license than FFXIV 1.0 that allowed it to distribute the server software without losing trademark.
I'm not saying it can't be done, I'm saying it'll cost them for zero benefit.
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