Quote Originally Posted by KaiserDrill View Post
This is why i liked pup. Im not knocking bst or smn players but i didnt feel either has near the customization options as pup. Avatars and charmed/jug mobs just seemed expendable with no soul or personality.
Yeah I hear ya with the no soul or personality. And I agree with you as far as jug pets go. I guess with charmed mobs though I always felt like they did have a personality, albeit not the same kind as a puppet might. I can see how with pup it's nice because you have the same puppet that you can build up and customize, and you grow attached to as you go up in levels. But I think that the beastmaster charmed pets also had a personality, but a different kind. There's was more of a wild, untamed personality. As you start charming the same mobs over and over you start building up a connection with them, and you have memories about monsters that you killed together. For example, in the La Vaule zone of ffxi, I feel a huge affinity with those pugs down in the trenches. I killed so many of those La Vaule nms in that zone with those little dudes...and they got me killed more often than not too lol.

But that's another thing about bst that I hope they keep. That element of danger that accompanied the job. You never knew whether a charm was going to succeed or not. And while it was usually a reliable skill, the fact that it might fail made the job really exciting. True, you're going to bitch and moan when the charm fails right when you need it the most, but that danger element made the job really attractive to me. That's another reason I don't want a kind of beastmaster that just gets a pet familiar that follows him around. That seems like a cop out. There's no danger there, your pet will follow you around no matter what. There's nothing that separates a good beastmaster from a bad one really.