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Thread: Job Dungeons

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  1. #1
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Cale_Imrik View Post
    I'm not speaking personally, I levelled everything but ARC (couldn't get into it *shrug*), and I agree that people who only level 1 class are limiting themselves..but that's just it..People don't mind limiting themselves, but they hate others limiting them.

    It basically comes down to.. "I don't care about the other job's story and gear, so I'll play what I like." and "WHAT THE HELL DO YOU MEAN I CANT FIGHT THAT COOL LOOKING BOSS BECAUSE IM NOT A DRG! F*^% YOU SE!"

    And people will flood the forums with that crap endlessly.
    But the story and gear is the same kind of limitation. Everyone has the opportunity to fight said boss, but only if they're willing to put the effort into leveling the specific job. How on earth can people take offense to that?

    All this being said, I can't imagine these dungeons being all that well designed. These jobs and classes weren't exactly designed to have parties of 8 of the same. Maybe something like an individual challenge, but a full party would be difficult to build around.
    (1)

  2. #2
    Player
    Exn's Avatar
    Join Date
    Aug 2011
    Posts
    325
    Character
    Exn Phenix
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Gramul View Post
    But the story and gear is the same kind of limitation. Everyone has the opportunity to fight said boss, but only if they're willing to put the effort into leveling the specific job. How on earth can people take offense to that?

    All this being said, I can't imagine these dungeons being all that well designed. These jobs and classes weren't exactly designed to have parties of 8 of the same. Maybe something like an individual challenge, but a full party would be difficult to build around.
    I do REALLY think that there needs to be more job/class-specific orientated quests/missions/instances in XIV. As many people said I'm not sure that a 8-man dungeon run of the same job/class would work, or even be all that fun, BUT as Grammul suggested it doesn't need to be a full pt to include this type of content.

    I'd prefer to see areas(instanced if they must be...) that are job/class specific that can't be solo'd, but requires you to find another person or two that matches your job/class to complete. They can call them "Dragoon Trials" or whatever, and increase in difficulty as your progress through them. Still different from the final AF quests, in that these would be limited to only a specific class/job participating and the first "trial" would be readily duoable for 50s. I think it would be easier to create entertaining content for small groups of the same class, then trying to balance a full party of the same class.
    (1)