Quote Originally Posted by Duelle View Post
Oh right, because everyone will level all the classes and jobs--oh wait...
It's almost like you never played FFXIV.

Anyway, this is a bad idea merely for the fact stacking is what ruined most content in XIV and why it forced people into classes and jobs they didn't want to play, especially if there's good other incentives.

Here's what you do and something XI did well with some bosses:

You simply create a dungeon with a boss that changes it's immunities or strategies to damage/counter abilities throughout the fight forcing a mixed setup since you can't change while inside or/also include in the dungeon spots where you have to fight a subboss to change the bosses immunity/weaknesses to x. In XI for example it was collecting your lights from the Palace in order to counter Promathia's various chain abilities.

Stacking or Mage/Melee only chambers is a recipe for 1.0 disaster.