Quote Originally Posted by Felis View Post
How about a pet system like Ragnarok online?
To get a Pet you need first a tame item. Then you use the tame item on the monster during the fight (like Pokemon).
After you tamed it successfully you get a pet egg. Now you need an incubator to hatch the egg.
Now you have your pet, but it is hungry and need food. Each pet need another type of food. If you don't feed it , it run away. If you feed it his love to you raise up. With the time it learn new tricks like emotes or spaming the chatbox full.
SWG (Star Wars Galaxies) had a class called Bio-Engineer like this. (Keep in mind this is a Sci-Fi game vs. Fantasy ) You would go out and not tame but sneak up and extract DNA to breed your own pet. You could even cross-breed to combine abilities, colors and features. (still ended up looking like the base animal, just the color and stats changed)

Well once you bred a pet, it would start off as a baby. Basically a smaller scaled down version of the actual pet. Think full adult version just tiny. When you brought your animal out you could train it commands from animal handlers. (I forget the name it's been so long and this was Pre-NGE New Game Engine).

So alot like Pokemon you could level up your pet and train it new attack commands! There was even an option to stunt it's growth so it wouldn't grow any bigger. So you could always have baby, but it would be worthless in combat. (Think Vanity Pets)

On the flip side, there was an option to buy steroids to make a animal grow bigger than it's actual adult size! So you could have huge animals. But these steroids were temporary and your animal would shrink back down to normal size after about an hour.

I think SE could go the slightly extra mile and make baby versions of the animals your capture/tame when you raise them!
I only mention this because we seem to have A LOT of pokemon fans on here lol. I never played Pokemon, but I do see the appeal!