Results -9 to 0 of 77

Thread: On "Pets"

Threaded View

  1. #3
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Cale_Imrik View Post
    I want all pets to have access to the same bonuses..that way we don't have everyone with Baby Behemoths because they have the best bonus. Maybe have a tiered levelling system, with say 3 options per tier.

    Tier 1 could be:

    Pet automatically holds all Materia for you.
    Pet has a quiver, holds extra ammo.
    Pet does a trick (Could have 3 useful abilities, but some people would probably like to level up pets just for vanity).

    Final Tier could be things like taking items to a vendor for you, or allowing access to retainer in the field.

    Bonuses would be pet specific, so you could have a different pet for different occasions..
    I'm chilling around town, I want to use my vanity pet with fun abilities (Bomb) VS I'm going to level archer, I want my quiver pet (Behemoth).
    Why this behavior keeps popping on a RPG O.o come on dude if there isn't a worst to best scale on everything ...you're doing it wrong
    (4)
    Last edited by Warlock; 01-02-2013 at 02:42 PM.