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  1. #1
    Player
    Zehira's Avatar
    Join Date
    Jun 2011
    Posts
    1,392
    Character
    Zehira Korrigan
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by HiirNoivl View Post
    People who think Lifetime subs will make SE lose money are wrong wrong wrong.

    It will take years for a customer to see any advantage to having a lifetime sub. And in the meantime, it will be a gain for SE. If SE sees losses before the lifetime sub becomes profitable for the subscriber, it will have lost money in OTHER WAYS that have nothing to the existance of a life time option. By the time the life time sub becomes a discount to the player, ARR will be years old and already a success.
    Who do you think you are? God? lol

    My suggestion would be... Make it F2P for players who want to try it with limited content (similar to alpha) and give them some time to think if they really want to buy it and pay to play.

    We never know until beta tho. This forum keeps getting rage and rage explosion...
    (2)

  2. #2
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Zehira View Post
    Who do you think you are? God? lol

    My suggestion would be... Make it F2P for players who want to try it with limited content (similar to alpha) and give them some time to think if they really want to buy it and pay to play.

    We never know until beta tho. This forum keeps getting rage and rage explosion...
    Yes, Yes my child. I am G... *feels a moderator's lidless gaze*..

    The instant boost to cash flow can help SE greatly, it all depends on if they need to expand their team to explode in production at wake of ARR release, specially if they release before 100% ready. We can really know at beta.

    Also SE can invest the money and its possible to make more in that route then letting it trickle in (not guaranteed).

    Its not a waste for SE to consider this, and it really is up to very educated decisions by SE team who have the numbers and dev plans (players can speculate of course- its just not as accurate a calculation when you dont have all the information). It may be a bad plan for them, it may be a great plan, most likely if they ran it they would want to moderate how many came in through it (though -most- people dont load up on big purchases like that, I imagine a few hundred would out of(/per) thousands).
    (2)
    Last edited by Shougun; 01-01-2013 at 06:56 AM.

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Zehira View Post
    Who do you think you are? God? lol

    My suggestion would be... Make it F2P for players who want to try it with limited content (similar to alpha) and give them some time to think if they really want to buy it and pay to play.

    We never know until beta tho. This forum keeps getting rage and rage explosion...
    A trial time would be good. But it need to be balanced. Enough freedom to test the low level time and enough restriction to give RMT no advantage. Something like max. level 20 + no DoH/DoL class + max. 25 hour playtime (this would be 5 days with 5 hours each day)
    (2)
    Last edited by Felis; 01-01-2013 at 08:46 AM.

  4. #4
    Player
    Zehira's Avatar
    Join Date
    Jun 2011
    Posts
    1,392
    Character
    Zehira Korrigan
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Felis View Post
    A trial time would be good. But it need to be balanced. Enough freedom to test the low level time and enough restriction to give RMT no advantage. Something like max. level 20 + no DoH/DoL class + max. 25 hour playtime (this would be 5 days with 5 hours each day)
    This would be a good idea... d
    (1)