Page 11 of 16 FirstFirst ... 9 10 11 12 13 ... LastLast
Results 101 to 110 of 161

Hybrid View

  1. #1
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Chardrizard View Post
    What people dont seem to grasp is the world doesnt revolve around you, the longer it takes to gather, u will stretch a group FATE further for your own little idealism, remember dynamis or einherjar? Where you need to take airships and bboats? Then starting ttime would be 1hr llater than the scheduled time?

    The slower people gather, the longer the fight will take. This will strech even further in a nonprimetime hour and will ended up with ppl ggiving up waiting for ppl to gather. Im ssorry but archaic system of FFXI just doesnt work anymore.
    I have to agree with char here they can make an world that you still explore and see every inch of it w/o forcing it down peoples throats. Even in XI they realized that taking slow ass boats and airships everywhere was not ideal in WotG you could warp to many places but you still had to take the time to go to a lot of places because all the content was not @ the spawn point of the teleports.

    It's the devs fault if every content in the game is simply at the teleport destination and not spread out through the world XI did it right and they can do it right here too.
    (0)

  2. #2
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    So I'll sum it what why the current anima system should be kept:
    anima can be regenerated so casual players usually have a lot
    anima can be earned so noncasual players can earn back all anima so they have plenty for FATEs
    it promotes taking in the environment
    it promotes use of ferry and airship and mounts
    it promotes hamlet to some extent
    (2)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    if ppl like chocobo and airship, then by all means dont teleport every 5secs like i would, its a win win solution. You get mine, i get yyours. But why force me to also micromanage my anima too for your own idealism?

    Also starlord, i'd suggest playing something like gw2 to grasp what dynamic event is about, to make the world seems alive, events dont just rrandomly happens, its a series of chain events.

    Example, how does a raid to ixalis HQ by twin adder armies happens?
    It might starts with gathering supplies for the armies in 2 different hamlet, which means 2 FATe is happening at same time.

    It will starts 3 mini FATE in 3 different areas in black shroud to overtake outposts. This means there will be 3 FATE tthat will eends at seperate time, the longer each one took, the longer main HQ raid will happens. This travelling time will each adds uup to the delay.

    After outposts, you would need to clear and escort each commander from 3 outposts to ixali HQ, then inside the HQ you might nneed to ssecure 2 differrnt parts of ixxali HQ to raise your banner before everyone come together tto beat last boss


    this chain events effect one another and you cant have static starttime because a second slower somewhere, you are slowing down everyone else.
    (2)

  4. #4
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by Chardrizard View Post
    if ppl like chocobo and airship, then by all means dont teleport every 5secs like i would, its a win win solution. You get mine, i get yyours. But why force me to also micromanage my anima too for your own idealism?

    Also starlord, i'd suggest playing something like gw2 to grasp what dynamic event is about, to make the world seems alive, events dont just rrandomly happens, its a series of chain events.

    Example, how does a raid to ixalis HQ by twin adder armies happens?
    It might starts with gathering supplies for the armies in 2 different hamlet, which means 2 FATe is happening at same time.

    It will starts 3 mini FATE in 3 different areas in black shroud to overtake outposts. This means there will be 3 FATE tthat will eends at seperate time, the longer each one took, the longer main HQ raid will happens. This travelling time will each adds uup to the delay.

    After outposts, you would need to clear and escort each commander from 3 outposts to ixali HQ, then inside the HQ you might nneed to ssecure 2 differrnt parts of ixxali HQ to raise your banner before everyone come together tto beat last boss


    this chain events effect one another and you cant have static starttime because a second slower somewhere, you are slowing down everyone else.
    Thats only a problem if you are low on anima... But if you are a casual player you wouldn't be low on anima since it regens and if you aren't a casual player you should be doing hamlets so you wouldn't have to worry about being low on anima...
    (1)

  5. #5
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Kirito View Post
    Thats only a problem if you are low on anima... But if you are a casual player you wouldn't be low on anima since it regens and if you aren't a casual player you should be doing hamlets so you wouldn't have to worry about being low on anima...
    Why cant i just make mmoney with mutiple funways to pay for my teleport instead of limitting me to do hamlet to replenish anima? Why cant you just make money to pay for the teleports, not fun now iit is when i start dictating what others should do?
    (0)

  6. #6
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by Chardrizard View Post
    Why cant i just make mmoney with mutiple funways to pay for my teleport instead of limitting me to do hamlet to replenish anima? Why cant you just make money to pay for the teleports, not fun now iit is when i start dictating what others should do?
    I can earn 100 anima in one shot of hamlet... from what I remember it isn't as easy to make money on ff14... I get what you're saying and if there are easier way to make large sums of money then I won't might gil spent transport...

    Quote Originally Posted by Starlord View Post
    All of what you said, is the main reason I don't want Anima! Now if they were to Balance it, I don't really have an issue with Anima then. but I would much rather have Spells/ NPC by gil Teleporting.
    wait why? In all those cases it requires a bit more work that just teleporting to each area for free... and in the first two we maintain the ability to sight see...
    (0)
    Last edited by Kirito; 12-29-2012 at 01:16 PM.

  7. #7
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Kirito View Post
    I can earn 100 anima in one shot of hamlet... from what I remember it isn't as easy to make money on ff14... I get what you're saying and if there are easier way to make large sums of money then I won't might gil spent transport...





    wait why? In all those cases it requires a bit more work that just teleporting to each area for free... and in the first two we maintain the ability to sight see...
    When Speaking in Teleportation, when something is Free and Accessible... every other form of Transportation becomes " Why would I do something longer, when Teleporting gets me there in 2 secs?" I do love how Convenient it is.. but I also hate it at the same time, because it takes away from the game, and makes those other forms of Transportations like they aren't even there. Just tell SE not to put Airships ( like what happen with 1.0) and Ferries and just Tele.

    A Game that just gets you to something Instantly, is like being in an Instanced world.
    (1)

  8. #8

  9. #9
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by Chardrizard View Post
    Out of them all I think the vista is the best... because of the puzzle aspect... but this really only gets people to sight see when they want to... there won't be any stop what you're doing and "wow that amazing" moments...

    Quote Originally Posted by Starlord View Post
    When Speaking in Teleportation, when something is Free and Accessible... every other form of Transportation becomes " Why would I do something longer, when Teleporting gets me there in 2 secs?" I do love how Convenient it is.. but I also hate it at the same time, because it takes away from the game, and makes those other forms of Transportations like they aren't even there. Just tell SE not to put Airships ( like what happen with 1.0) and Ferries and just Tele.

    A Game that just gets you to something Instantly, is like being in an Instanced world.
    But let us not forget that all of those free areas were high level and you won't be to do hamlet unless you're lvl 45+ (maybe unless you are doh) that is one of the reasons I preferred anima over gil teleportation but if they make it so I can easily make money I won't mind gil teleportation...
    (0)
    Last edited by Kirito; 12-29-2012 at 01:34 PM.

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Yes vistas are deinitely great, in the end of the puzzle, vista lets you into replayable cinematic thats gives you overview of the area from bird point of view.
    (0)

Page 11 of 16 FirstFirst ... 9 10 11 12 13 ... LastLast