Totally agreed. Games that don't necessitate a specific tank class normally suck big time and have battles that lack depth in a major way.God, I hope not. This is the current issue with XI. Paladin is on the backburner because every other melee job short of DRK is capable of tanking a good majority of the content. And SE refuses to give PLD any sort of true, comparable DD potential out of fear of making it immortal and broken. (Which is a fair argument considering the capabilities of XI PLD).
I'd rather WAR and PLD be the specific tanks and the only ones capable of tanking things.
On a side note, good to see that they brought Mindflayers back.
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