Page 6 of 6 FirstFirst ... 4 5 6
Results 51 to 60 of 68

Hybrid View

  1. #1
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Gidonoidon_Sur View Post
    My hope is you won't have to be a TANK role to actually tank. Perhaps jobs with heavy armor can tank, although not as effectively as jobs designed to TANK. Same with healers. Otherwise there is bound to be a shortage since there is only 1 dedicated healer at the moment and the armoury system forces traditional white magic (Cure, Protect, Regen, etc) into WHM-specific thereby not allowing other roles to use it. Guess that all could change with rebalancing.
    God, I hope not. This is the current issue with XI. Paladin is on the backburner because every other melee job short of DRK is capable of tanking a good majority of the content. And SE refuses to give PLD any sort of true, comparable DD potential out of fear of making it immortal and broken. (Which is a fair argument considering the capabilities of XI PLD).

    I'd rather WAR and PLD be the specific tanks and the only ones capable of tanking things.
    (7)

  2. #2
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Alerith View Post
    God, I hope not. This is the current issue with XI. Paladin is on the backburner because every other melee job short of DRK is capable of tanking a good majority of the content. And SE refuses to give PLD any sort of true, comparable DD potential out of fear of making it immortal and broken. (Which is a fair argument considering the capabilities of XI PLD).

    I'd rather WAR and PLD be the specific tanks and the only ones capable of tanking things.
    Totally agreed. Games that don't necessitate a specific tank class normally suck big time and have battles that lack depth in a major way.


    On a side note, good to see that they brought Mindflayers back.
    (3)

  3. #3
    Player
    Join Date
    Sep 2012
    Posts
    1,462
    Quote Originally Posted by Abriael View Post
    Totally agreed. Games that don't necessitate a specific tank class normally suck big time and have battles that lack depth in a major way.


    On a side note, good to see that they brought Mindflayers back.
    This is one of the few things i don't like about SE...they refuse to accept the Tank concept of other games that keep a monster's attention 100% no matter what...
    (0)

  4. #4
    Player
    Kirito's Avatar
    Join Date
    Aug 2012
    Location
    ウルダハ
    Posts
    957
    Character
    Max Wind
    World
    Balmung
    Main Class
    Marauder Lv 55
    Quote Originally Posted by Warlock View Post
    This is one of the few things i don't like about SE...they refuse to accept the Tank concept of other games that keep a monster's attention 100% no matter what...
    Well having this ability makes a good tank... it promotes mediocre players to practice and become great players...
    (0)

  5. #5
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Warlock View Post
    This is one of the few things i don't like about SE...they refuse to accept the Tank concept of other games that keep a monster's attention 100% no matter what...
    I like fighting for my hate quite fun.
    (0)

  6. #6
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I guess we will see in FFXIV if more people are willing to play tanks/healers in FFXIV. Wonder if it will even be a issue the shortage of tanks/healers in every other mmo today. Given that most everyone seemed to of leveled the majority of jobs to 50.

    Have a current WoW sub playing MoP, and dps wait time around 30-45 min queue in raid finder. Healers get instant queues. Dungeon finder isn't as bad around 15 min dps wait but tanks/healer get instant queues. People actually complain about this none stop how DPS have longer queue times, but thats just the player bases fault for playing more DPS then tank or healer.
    (0)

  7. #7
    Player Alerith's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    2,187
    Character
    Alerith Rayneheart
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Zumi View Post
    People actually complain about this none stop how DPS have longer queue times, but thats just the player bases fault for playing more DPS then tank or healer.
    Very, very true.

    If you're not willing to play the tank or healer, then don't complain when they get insta-queue'd
    (0)

  8. #8
    Player
    stanleyyoung's Avatar
    Join Date
    Apr 2012
    Location
    ul dah
    Posts
    217
    Character
    Stanley Young
    World
    Excalibur
    Main Class
    Gladiator Lv 80
    to add also most ppl don't know how to play healer and tank correctly or just don't want to play them(which for the most part comes from them not knowing how to play it), so complaining about not getting invites or waiting forever really does no good when you don't offer much more then the next guy.
    (0)

Page 6 of 6 FirstFirst ... 4 5 6