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  1. #81
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by HoneyBoy View Post
    Yea, well, the forums have been shit since they launched. You think these forums are bad? You should see the......"other" one.

    All I will say is the A LOT of people are not happy with the combat system in its current, ALPHA, form. Beta will add missing elements so I would just recommend people waiting for BETA. If you are unhappy about something in Beta be vocal about it. Constructive criticism is going to be what makes this game amazing. What will NOT help make ARR amazing is letting every small upgrade from 1.0 blind you from really fixing problems or even making something that works so much better.
    Sad that this happens despite Yoshida mentioning that alpha is more for stress testing than anything else.

    I can't imagine why people would be having a problem with the new battle system, outside of the whole "i wanna be different for the sake of being different" thing. It looks lively and fast-paced, at least to me who has played fast-paced systems before.

    I did find it interesting that they had a dragoon tanking, and am surprised no one else has mentioned it. Then again, they had two white mages too.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #82
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    There are no tanks in Alpha, only dragoons, bards, and White Mages
    (1)

  3. #83
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by HiirNoivl View Post
    There are no tanks in Alpha, only dragoons lancers, bards archers, and White Mages conjurers
    Fixed. /10char

  4. #84
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by HiirNoivl View Post
    There are no tanks in Alpha, only dragoons, bards, and White Mages
    I was more getting at my being hopeful of 4-man dungeons being a little more open as far as group comps went.

    Quote Originally Posted by syntaxlies View Post
    To me the 2.0 tp regeneration seems like early 1.0 stamina system. You wear it down and then the rest of the fight you are waiting on slow tp regen which you will have no control over. People really need to take their blinders off.
    I get the feeling you'll be seeing TP refunds and things that temporarily increase TP regen at some point. The headache will really be balancing 7+ jobs around one resource system in a fast-paced environment.
    (1)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  5. #85
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Yelta_Sumasu View Post
    This was the run around and kill stuff in an instance. Also it's Alpha and I suspect the full loot system probably isn't as shiny and sparkly as they want yet and didn't show it.

    I do agree that when it is in a state of "good enough to show" they better damn well show it off since it is one of the things players and potential players want.
    The whole game isn't as shiny and sparkly... Why show anything then? I'm so sick of all thes types of comments
    (0)

  6. #86
    Player
    Yelta_Sumasu's Avatar
    Join Date
    May 2011
    Location
    Gridania
    Posts
    454
    Character
    Yelta Sumasu
    World
    Excalibur
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by syntaxlies View Post
    The whole game isn't as shiny and sparkly... Why show anything then? I'm so sick of all thes types of comments
    What kind of comments O.o I was just saying they might not feel it was ready to show yet so they didn't show it.

  7. #87
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Yelta_Sumasu View Post
    What kind of comments O.o I was just saying they might not feel it was ready to show yet so they didn't show it.
    People telling other people the game is in alphA, stress test same comment over and over. Everyone knows they are alpha vids veryone knows its for stress testing, No need to keep saying it.
    (1)

  8. #88
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    all 3 musics are epicness.

    ONLY issue i see is the timer @_@ they should only use timers if it plays a part in that instances story. such as if theres a bomb and you have to kill the boss to disarm it. timers just cause you to rush.
    (2)
    Last edited by indira; 12-29-2012 at 09:11 AM.

  9. #89
    Player
    Coyohma's Avatar
    Join Date
    Mar 2011
    Posts
    70
    Character
    Coyohma Aerra
    World
    Gilgamesh
    Main Class
    Archer Lv 70
    Quote Originally Posted by Duelle View Post
    Sad that this happens despite Yoshida mentioning that alpha is more for stress testing than anything else.

    I can't imagine why people would be having a problem with the new battle system, outside of the whole "i wanna be different for the sake of being different" thing. It looks lively and fast-paced, at least to me who has played fast-paced systems before.
    "More than anything else." That's true - but that doesn't exclude discussion and feedback on other aspects. If SE didn't think this periphery stuff was important, why did they include a "Battle" section on the alpha forums? Feel free to answer that, since it's so sad that this happens.

    You can't imagine why people would have a problem with the new battle system. Hmmm. Do you, who has played fast-paced systems before, realize that it boils down to either pressing 1 repeatedly, or pressing 1 and then, three seconds later, 2? For maximum DPS, the best you can possibly do, that's the entire "system."

    Just because there are a lot of lights and noise on the screen doesn't mean what you're doing is impressive or complex. We can't rule out that beta will change what we've seen, even some fundamentals that currently seem limiting. But we know two things:

    1) The battle system is far and away the most concerning thing about alpha
    2) Beta will have to see it change drastically, otherwise ARR's battle is going to have a serious lack of performance discrepancy and depth

    Tying this back into the beginning of this post, do you think it best to voice our thoughts during alpha, or is it best to say nothing until beta and just hope that our concerns are alleviated?

    After 1.0 I find it indefensible to say that people shouldn't make their opinions heard as soon as possible. And as I've said, SE provided a forum specifically for this purpose.
    (1)

  10. #90
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Duelle View Post
    Sad that this happens despite Yoshida mentioning that alpha is more for stress testing than anything else.

    I can't imagine why people would be having a problem with the new battle system, outside of the whole "i wanna be different for the sake of being different" thing. It looks lively and fast-paced, at least to me who has played fast-paced systems before.

    I did find it interesting that they had a dragoon tanking, and am surprised no one else has mentioned it. Then again, they had two white mages too.
    There is only lancer, conjurer, and archer in alpha version. We will probably have lancers tanking it in beta too if tam-tara is involved in a 'tutorial' quest from gridania. Gridania doesnt have any tank class guilds.
    (0)

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