Quote Originally Posted by Chardrizard View Post
Because we already have such system in place in Garuda (which gives 2 token upon winning) or Darnus hard (which gives earring upon winning), which you obviously never beat despite asking for challenges, then you make things complicated by suggesting gambit system when tokens can do just fine.
I admit that Nael Deus Darnus was a step in the right direction, but it was lost in the myriad of RNG supremacy for every other fight.
The token system is as little as considerate as the drop rate system, just capped in time. Your skill have no impact on your reward (As long as you can win the fight, of course)

I'm not complaining for not having the White Ravens since I never managed to beat Darnus, but killing Ifrit a dozen times to gain only one totem is far more frustrating.