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  1. #1
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Because we already have such system in place in Garuda (which gives 2 token upon winning) or Darnus hard (which gives earring upon winning), which you obviously never beat despite asking for challenges, then you make things complicated by suggesting gambit system when tokens can do just fine.
    (4)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Chardrizard View Post
    Because we already have such system in place in Garuda (which gives 2 token upon winning) or Darnus hard (which gives earring upon winning), which you obviously never beat despite asking for challenges, then you make things complicated by suggesting gambit system when tokens can do just fine.
    I admit that Nael Deus Darnus was a step in the right direction, but it was lost in the myriad of RNG supremacy for every other fight.
    The token system is as little as considerate as the drop rate system, just capped in time. Your skill have no impact on your reward (As long as you can win the fight, of course)

    I'm not complaining for not having the White Ravens since I never managed to beat Darnus, but killing Ifrit a dozen times to gain only one totem is far more frustrating.
    (0)