Quote Originally Posted by SkyeWindbinder View Post
Well come on, Reyhart. Let's be honest here. The system we have works, and it keeps players coming back for more. Therefore, it succeeds. If you have a better system, you should present it. Note, I said "better" system. This is just my humble $0.02, but your paint by numbers gambit "things you shoulda done" system idea, well, it kind of... sucked. No offense meant, of course.
Honestly, I don't understand how this system still works. What motivation can people find to do the same thing a 200th time, when they were screwed 199 times by a simple dice roll ?

How do people thought, back in the days of FFXI, that getting the Empress Hairpin was "challenging" when you could OS the NM that could drop it ?

And more importantly, why do they consider people who claim "challenge over random" to be "gimme gimme players" ?

My ideas certainly have flaws, but at least you could feel proud when the game rewards you.