

The odds were so bad that many went 1.0 with never getting the drop they wanted. I don't mind luck being a part of it but that was bad. I wonder how many corselets were even on the serverIt's "satisfying" because of the feelings of happiness that come after you win a roll and gain a very awesome drop. I mean, that's usually why it's satisfying, lol. If you wind up doing a dungeon a few times and not getting the item you want, then that means your luck hasn't come in yet. Maybe you'll get it next time. Maybe the time after that. Who knows? The element of skill and luck when fighting in a dungeon for an epic drop make getting the drop all the more gratifying and rewarding. I'm sorry, I just don't think that just because you do content you should automatically be entitled to the epic reward for said content. I also believe that the luck factor makes the reward far more special than the "farm the dungeon for tokens to get the reward" factor.
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