Liking what I see here![]()



Liking what I see here![]()
<--Giver of yarns, not the giver of darns :3
Follow me on Twitter @Antanias_



Looks fun.

Looks awesome!
I'm not sure I like the Levequest mobs just spawning right in front of you and attacking automatically. Makes it hard to pace yourself and heal up if they constantly spawn and aggro you immeadiately. However I do like how it's completely streamlined. All the running around is pretty much gone! It's just run out to the Leve location and kill, warp to Leve NPC and pickup reward!
I do admit the animations looked a little jerky, but it was nice to see the mob reacting to all the hits it was taking! I suppose it needs to be toned down just a tad. I was looking like the mob was having a seizure. :P However, if you was getting whacked from all sides like that you would probably look like that too!
You may be misinterpreting some things based on the way this video was edited.
That's all I have to say about that.

FFXI 2002-2011 SMN BLU SCH BLM NIN
FFXIV 2010 - 2012 Ver1.0 Blm Drg whm
FFXIV alpha beta drg blm
FFXIV beta 2 Drg
FFXIV beta 3 and 4 Drg SMN blm

Looks good.

Ah yes, you might be right, it would make sense that they would edit out the traveling to get to the destination and encountering the Levequest mobs and ONLY show the action to make the video more exciting.
Thanks for pointing that out, I did think they really went extreme on streamlining the Levequests which may not be true.
Ah, I did not notice that good eye. And like Eekiki pointed out above. It probably has more to do with the editing of the video.
Last edited by Linkurrra; 12-21-2012 at 10:52 AM.
From the video you can tell that the guy walked into the red circle first before initiating the quest. How about initiate the quest first before walking into the red circle.I'm not sure I like the Levequest mobs just spawning right in front of you and attacking automatically. Makes it hard to pace yourself and heal up if they constantly spawn and aggro you immeadiately. However I do like how it's completely streamlined. All the running around is pretty much gone! It's just run out to the Leve location and kill, warp to Leve NPC and pickup reward!
I do admit the animations looked a little jerky, but it was nice to see the mob reacting to all the hits it was taking! I suppose it needs to be toned down just a tad. I was looking like the mob was having a seizure. :P However, if you was getting whacked from all sides like that you would probably look like that too!
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote






