




Because we want to test it. We want to be the people that help Square find errors and issues so the game can be fantastic on release.It doesn't matter if you are actually testing or treating it as a demo. What is the burning need to play an unfinished game time and time over with no progress saved after a month?
I'd figure the release version would be more fun to play having not experienced it through alpha and beta.



Some seem to be incredibly hard headed when they try (if they try at all) to come to terms with this simple concept. Maybe because it's completely extraneous to them and they consider a testing phase just a meaningless demo of the game.


Right, but is that truly where the passion is? I get wanting to test. I do it and have done it for many games. I'm directing this more toward those who don't have testing in mind and look to this as an early preview of things to come. Which, let's face it, tester focused or not everyone has in mind anyway and is undeniably a driving force.
The only difference is, as you pointed out, is to help the company and do what is outlined in the phases and submit feedback. Aside from that, I guess the main question is, as someone who wants to be let into an early preview and doesn't have the drive to test, what then drives them to want it? Cause I've gotta say, an unfinished game, with blacked out lore, and no progression saved doesn't sound incredibly fun to me nor does it sound like something to be upset over not being apart of.
That's all I'm saying.





Well, I can't speak for everyone, but I've spent 2 years playing and observing this games development and we're at a crucial stage. Being that I'm not on the front line helping square as directly as I could, tears me up. The fact that the game's unfinished or not very fun means I get to have input on helping to guide it to be finished and fun.Right, but is that truly where the passion is? I get wanting to test. I do it and have done it for many games. I'm directing this more toward those who don't have testing in mind and look to this as an early preview of things to come. Which, let's face it, tester focused or not everyone has in mind anyway and is undeniably a driving force.
The only difference is, as you pointed out, is to help the company and do what is outlined in the phases and submit feedback. Aside from that, I guess the main question is, as someone who wants to be let into an early preview and doesn't have the drive to test, what then drives them to want it? Cause I've gotta say, an unfinished game, with blacked out lore, and no progression saved doesn't sound incredibly fun to me nor does it sound like something to be upset over not being apart of.
That's all I'm saying.
I don't know why someone would want to play it for a preview beyond getting a quick feel for the direction of the completed game. Maybe a peek at the new world design, the new lore, you know, the deeply developed things that probably won't be changed. But I can't say I see anyone who's clamoring for that kind of introduction to ARR around here at least.



Maybe you simply shouldn't make assumptions you can't really make and second guess other people's motives when you don't know them, given that they don't impact you in any way.Right, but is that truly where the passion is? I get wanting to test. I do it and have done it for many games. I'm directing this more toward those who don't have testing in mind and look to this as an early preview of things to come. Which, let's face it, tester focused or not everyone has in mind anyway and is undeniably a driving force.
Grey man speaks words of wisdom.Well, I can't speak for everyone, but I've spent 2 years playing and observing this games development and we're at a crucial stage. Being that I'm not on the front line helping square as directly as I could, tears me up. The fact that the game's unfinished or not very fun means I get to have input on helping to guide it to be finished and fun.
I don't know why someone would want to play it for a preview beyond getting a quick feel for the direction of the completed game. Maybe a peek at the new world design, the new lore, you know, the deeply developed things that probably won't be changed. But I can't say I see anyone who's clamoring for that kind of introduction to ARR around here at least.



I can't speak in terms of other games, but I guess in FFXIV's case, it is hype of the revamp really. Even though people know they are getting only a game in a testing phase, they want to see for themselves how FFXIV 2.0 is a improvement over 1.0.Right, but is that truly where the passion is? I get wanting to test. I do it and have done it for many games. I'm directing this more toward those who don't have testing in mind and look to this as an early preview of things to come. Which, let's face it, tester focused or not everyone has in mind anyway and is undeniably a driving force.
The only difference is, as you pointed out, is to help the company and do what is outlined in the phases and submit feedback. Aside from that, I guess the main question is, as someone who wants to be let into an early preview and doesn't have the drive to test, what then drives them to want it? Cause I've gotta say, an unfinished game, with blacked out lore, and no progression saved doesn't sound incredibly fun to me nor does it sound like something to be upset over not being apart of.
That's all I'm saying.
In terms of other MMO's, I haven't seen such demand to partake in a alpha as this one. Even in WoW, a lot more don't care about testing it's alpha/beta phase of expansions. Mostly because you still have a game to play while waiting. Which is what I think it comes down to, some only play FFXIV and feel deprived of it. Even though you can still technically get on (till the end of this month), just wanting to get back on makes you click in your head "I really want alpha!".
In short, there is a lot of hype of the revamp, and being deprived of FFXIV makes some people want to just play it just for the sake of getting to play something, assuming they are not there to give feedback.
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