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  1. #34
    Player
    strallaalaa's Avatar
    Join Date
    Sep 2012
    Posts
    478
    Character
    Fragile Stampede
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    i think we have managed to derail the whole point of this thread at this point. i'll leave it at this cause any more would be repeating ourselves. more people is more people no matter how you look at it. you keep repeating and side steping what this whole thread si about. it's about choices, it's about a mmo that won't lose a large chunk of it's player base within months of it releasing. it's giving options to them that might keep them here, what ever those things can be.

    also my first statements were that it was too late for ffxiv to do this, but if devs creating a new mmo sat down and said ok enough of this losing half our player base in 6months. how do we make them all happy and keep all of them for as long as we can, they will come to this post. maybe not but lol something pretty close to it is what they will come up with, even if it's this idea but not separating servers. dedicated servers to me just sounded like the easiest way. but figuring out a way to layer multiple types of game styles on one major server and then stream lining there content in a fashion where they are still all rolling together. all the power to them, i can probably jot them a few ideas ..bwhahaha.

    companies like eq3 are already saying they need to stop doing the "norm" ..if you all of sudden find yourself not liking mmo's ...i bet you will look back at this thread and create one just like it. hehe.

    http://eq2wire.com/2012/10/18/soe-li...h-for-updates/

    We do not believe the current method of making these games is sustainable. Look at the games in the last 3 years. SWTOR. The Secret World. Rift. Every one declines after release.

    Now look at League of Legends. It continues to increase.

    We need to add emergent gameplay to our content pipeline.

    Focus on Emergent & Sandbox Style Play

    Does this mean we stop making EQ and EQ2 content? No. You can expect those things to continue. But some games will see more emergent gameplay.


    this might not be on topic but if you start to hate on mmo's cause they start to succeed again going a route you don't like lol, well anyway. i'ma stop responding to you less there really is anything worth talking about. kinda tired of it just being us two. the candle at the dinner table is melted down, there is only ice left in my drink and i'm thinking of pretending to go to the bathroom so i can ditch you.

    was hoping for more feed back from more players but like i said in first post i only expected the same 4 people repeatedly bashing my idea lmao i was right. but like you said and i've said tons of times too, the people on these forums don't really matter it's those that don't go on them. it's those who silently leave and turn there mmo's into a pile of useless ones and zero's.
    (2)
    Last edited by strallaalaa; 12-17-2012 at 04:00 PM.