

Hmm small amount of players... like trying to get the 500k players of FFXI into XIV... for example?Cause offering an extra servertype costs money, if as long you don't have enough players to fill these servertypes (and this won't happen cause all these examples would be for a really small part of the players) they gonna loose money with it. Cause what gonna happen if you on a low population server, you want to move to one with more people, if a transfer is not possible you will start a new char on another server.
Those examples all haven an major impact in balance and that's why transfers would be impossible. Just imagine how the community would complain if ppl level their chars on a server with double exp and than jump to a normal server.
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