Quote Originally Posted by Nuinn View Post
Argh!!! Not the Cloister of trials one >_>;;; I swear, that damn puzzle was so @#%^%^$ annoying due to all the waiting for the animations/disc movements to finish.
yea i do agree, but somethin more like maybe the last one for example. but who knows.

but it sounds a little bit more like avoiding obstacles like spikes coming out of the ground etc:

“How deep should this pit go?”
“Where do we put these impaling spikes?”
“Blah blah blah blah!”