too bad alpha players can't enjoy these videos xD
too bad alpha players can't enjoy these videos xD
OMG! This gathering looks so much better than 1.0. It's strait forward, no wasting time running around forever trying to find where the extraction points are, no more guessing at what you might or might not get from a random gathering process. Crafting looks good too! One small step for Eorzea, one giant leap for Eorzeankind! I still can't believe how much better this is. Maybe now i wont want to chuck my computer after spending 3 hours gathering and only having "Hand of the Gods" activate only once.
OH! And ALL our recipes will be saved!!! Hallelujah! Now i wont have to waste time looking up a wiki for the same recipe i forgot how to do. That was the deal breaker right there!
1.0=save only last ten recipes
2.0=saves all recipes. = love
Last edited by valetarkus; 12-13-2012 at 04:45 PM.
I hated crafting in 1.0 but in ARR I love it so they get my seal of approval! Come launch expect Keith Dragoon to become Hyperion's Dollar Store! Cause I have like a billion crafts to level!
Last edited by Keith_Dragoon; 12-14-2012 at 01:30 PM. Reason: Nothing to see here!
Keith Dragoon - Ambassador of Artz and Adorable
:\ I'm going to miss the gathering mini game![]()
yeah man, I really enjoyed taking 5 seconds to put away and pull out my tool every time I want to use secondary gathering nodes, and also having little control over what item I can gather
but on a serious note, it wasn't much of a minigame when you memorized every item, which took about 5 mins from gathering a particular item
Some very nice (and much needed) improvements....but do we have the ability to change the color palette and/or background of the new UI ?
Yes I'm getting nit-picky now but that is a good thing. It means the Big Picture is already looking pretty good.
Papa was a rolling stone...wherever he laid his barbut was home.
Sadly, I think the gathering is more of a random chance thing now and there's no guarantee of getting anything. Before there was always a great chance of getting at least something (even if it wasn't the item you wanted, you could sell it or use it for something else, whatever) if you simply knew how to read the remainder bar for that area, but the new gathering system will mean a lot of pointless misses with no positive result at all... As a crafter who levelled all of my crafts together, I could often use the things I wasn't aiming for too. Old system: aiming for ore and miss? Fine, I can use that alumen for LTW. New system: aiming for ore and miss = get nothing...
1.0 > aiming for log , you get mistletoe/orange/[insert item that go straight to npc after it]Sadly, I think the gathering is more of a random chance thing now and there's no guarantee of getting anything. Before there was always a great chance of getting at least something (even if it wasn't the item you wanted, you could sell it or use it for something else, whatever) if you simply knew how to read the remainder bar for that area, but the new gathering system will mean a lot of pointless misses with no positive result at all... As a crafter who levelled all of my crafts together, I could often use the things I wasn't aiming for too. Old system: aiming for ore and miss? Fine, I can use that alumen for LTW. New system: aiming for ore and miss = get nothing...
2.0 > aiming for log , obtain nothing , try again at same spot
Aion Zwei - Masamune
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