Well never mind maybe they made some mistakes or didn't give us all informations but still come on it is just an alpha with a very limited content.

Well never mind maybe they made some mistakes or didn't give us all informations but still come on it is just an alpha with a very limited content.



And? Some people are passionate about being able to give their feedback on the early product.
Considering that they supported its creation a lot more than those that ditched FFXIV as soon as it required paying a fee (or even earlier), I would say there's absolutely nothing wrong with it.

Well ok from this point of view you're right.

maybe they want those who quit to help tweek the mmo rather then those who are still here and might still help destroy it. also they want them to come back so giving them alpha to play might help. in the end they also can get a clue on if they are going f2p in like 6months from launch lmao.

so wait they only want the opinions of the players who stayed this whole time? not the higher majority that left? lol k.


Devs you better answer or I'll..I'll...throw sausages at you!!!!!!!
This thread reeks of entitlement.
Meow

lol i remember doing this quest in bastok zones. i won't throw it cause sausage tastes too good but after i'm done i might give toss what my body doesn't want of it.![]()
If the Alpha is good enough, sure it can lure people back into be Interested in the game. SE already has us no matter what they do from now till release. So why not send Invites to people that haven't played for the longest time, If it's that good enough, those inactives will spread the word and it will be more Believable, than if you had an Active tell other people... they will just think your a fanboi ( as they call it).If the laughable theory that they invited inactives in order to lure them back into the game
I agree with Strall on this one.



Not on an extremely limited alpha that shows just a fraction of the game, otherwise those opinions will majorly be "there's nothing to do, it sucks!". That's why there's a NDA to begin with.
Because if those people ragequit the game when when it was an incomplete product, but still offered a TON more content than the alpha, and had more features than the alpha, an extremely limited alpha that, as good as it may be, offers much less than the game they ragequit, isn't gonna get them excited. As a matter of fact, will turn them off.If the Alpha is good enough, sure it can lure people back into be Interested in the game. SE already has us no matter what they do from now till release. So why not send Invites to people that haven't played for the longest time, If it's that good enough, those inactives will spread the word and it will be more Believable, than if you had an Active tell other people... they will just think your a fanboi ( as they call it).
If Square Enix intended the alpha as, even partly, a promotional product, we wouldn't have an NDA, which is the geometric opposite of promotion.
There are a lot of games with testing phases that have the very visible purpose to act as promotion (mostly because they are just localizations of finished products), and guess what? they don't have a NDA, because their purpose is building the buzz, and they have the level of completeness to do that effectively.
Anyone with an even limited knowledge of marketing would know that an extremely limited alpha is not effective promotional material. It's more easy for it to turn off people than to get them hyped. That's what advanced betas are for.
Of course this is besides the point that whatever the motive is, it doesn't make setting rules and then not honoring them kosher or acceptable.
If they ever had the intention to use the alpha as a promotional vehicle to people with inactive accounts, they simply wouldn't have put the rule that excluded inactive accounts to begin with.
Last edited by Abriael; 12-11-2012 at 05:37 AM.
Okay, but I still believe that adding inactives is the right call, time will tell which end is correct. Now I do believe that in Beta we should have a more increased chance of getting in. That's how I will feel. alpha is chip change compared to Beta is the big dollar bills. That's why I didn't mind Inactives getting into Alpha ( it's only a stress test mainly anyways). Beta is where the "actual" testing starts for the content and what not.. in which I firmly believe the people that stood here through thick and thin should get in before inactives.Not on an extremely limited alpha that shows just a fraction of the game, otherwise those opinions will majorly be "there's nothing to do, it sucks!". That's why there's a NDA to begin with.
Because if those people ragequit the game when when it was an incomplete product, but still offered a TON more content than the alpha, and had more features than the alpha, an extremely limited alpha that, as good as it may be, offers much less than the game they ragequit, isn't gonna get them excited. As a matter of fact, will turn them off.
If Square Enix intended the alpha as, even partly, a promotional product, we wouldn't have an NDA, which is the geometric opposite of promotion.
There are a lot of games with testing phases that have the very visible purpose to act as promotion (mostly because they are just localizations of finished products), and guess what? they don't have a NDA, because their purpose is building the buzz, and they have the level of completeness to do that effectively.
Anyone with an even limited knowledge of marketing would know that an extremely limited alpha is not effective promotional material. It's more easy for it to turn off people than to get them hyped. That's what advanced betas are for.
I hope that was their way of thinking.
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