so wait they only want the opinions of the players who stayed this whole time? not the higher majority that left? lol k.
so wait they only want the opinions of the players who stayed this whole time? not the higher majority that left? lol k.
Devs you better answer or I'll..I'll...throw sausages at you!!!!!!!
This thread reeks of entitlement.
Meow
lol i remember doing this quest in bastok zones. i won't throw it cause sausage tastes too good but after i'm done i might give toss what my body doesn't want of it.![]()
If the Alpha is good enough, sure it can lure people back into be Interested in the game. SE already has us no matter what they do from now till release. So why not send Invites to people that haven't played for the longest time, If it's that good enough, those inactives will spread the word and it will be more Believable, than if you had an Active tell other people... they will just think your a fanboi ( as they call it).If the laughable theory that they invited inactives in order to lure them back into the game
I agree with Strall on this one.
This really has more to do with unbiased account selection. The computer selects the accounts. And it's quite possible that whatever arbitrary date that Square-Enix selected for the cutoff he probably made just past that date.
Whether this date agree's with you is beside the point. In other words he got in just as legitimately as you will.
Keep in mind Alpha does not allow the servers up 24-7. They get taken down frequently for hot-fixes, and not all components of the game is active because they want the players to focus.
Not on an extremely limited alpha that shows just a fraction of the game, otherwise those opinions will majorly be "there's nothing to do, it sucks!". That's why there's a NDA to begin with.
Because if those people ragequit the game when when it was an incomplete product, but still offered a TON more content than the alpha, and had more features than the alpha, an extremely limited alpha that, as good as it may be, offers much less than the game they ragequit, isn't gonna get them excited. As a matter of fact, will turn them off.If the Alpha is good enough, sure it can lure people back into be Interested in the game. SE already has us no matter what they do from now till release. So why not send Invites to people that haven't played for the longest time, If it's that good enough, those inactives will spread the word and it will be more Believable, than if you had an Active tell other people... they will just think your a fanboi ( as they call it).
If Square Enix intended the alpha as, even partly, a promotional product, we wouldn't have an NDA, which is the geometric opposite of promotion.
There are a lot of games with testing phases that have the very visible purpose to act as promotion (mostly because they are just localizations of finished products), and guess what? they don't have a NDA, because their purpose is building the buzz, and they have the level of completeness to do that effectively.
Anyone with an even limited knowledge of marketing would know that an extremely limited alpha is not effective promotional material. It's more easy for it to turn off people than to get them hyped. That's what advanced betas are for.
Of course this is besides the point that whatever the motive is, it doesn't make setting rules and then not honoring them kosher or acceptable.
If they ever had the intention to use the alpha as a promotional vehicle to people with inactive accounts, they simply wouldn't have put the rule that excluded inactive accounts to begin with.
Last edited by Abriael; 12-11-2012 at 05:37 AM.
Okay, but I still believe that adding inactives is the right call, time will tell which end is correct. Now I do believe that in Beta we should have a more increased chance of getting in. That's how I will feel. alpha is chip change compared to Beta is the big dollar bills. That's why I didn't mind Inactives getting into Alpha ( it's only a stress test mainly anyways). Beta is where the "actual" testing starts for the content and what not.. in which I firmly believe the people that stood here through thick and thin should get in before inactives.Not on an extremely limited alpha that shows just a fraction of the game, otherwise those opinions will majorly be "there's nothing to do, it sucks!". That's why there's a NDA to begin with.
Because if those people ragequit the game when when it was an incomplete product, but still offered a TON more content than the alpha, and had more features than the alpha, an extremely limited alpha that, as good as it may be, offers much less than the game they ragequit, isn't gonna get them excited. As a matter of fact, will turn them off.
If Square Enix intended the alpha as, even partly, a promotional product, we wouldn't have an NDA, which is the geometric opposite of promotion.
There are a lot of games with testing phases that have the very visible purpose to act as promotion (mostly because they are just localizations of finished products), and guess what? they don't have a NDA, because their purpose is building the buzz, and they have the level of completeness to do that effectively.
Anyone with an even limited knowledge of marketing would know that an extremely limited alpha is not effective promotional material. It's more easy for it to turn off people than to get them hyped. That's what advanced betas are for.
I hope that was their way of thinking.
Adding inactives would be a good call in an advanced beta. In a early alpha it's an awful one that will bring more harm then good.
This, of course, beyond the undeniable fact that making a rule and then not honoring it in the face of your paying customers is *never* a good call.
People that stood here through thick and thing should get in before inactives always. It's a simple matter of customer satisfaction and fidelization. Taking your existing customers for granted and disadvantaging them in favor of new customers is a very basic marketing mistake.Now I do believe that in Beta we should have a more increased chance of getting in. That's how I will feel. alpha is chip change compared to Beta is the big dollar bills. That's why I didn't mind Inactives getting into Alpha ( it's only a stress test mainly anyways). Beta is where the "actual" testing starts for the content and what not.. in which I firmly believe the people that stood here through thick and thin should get in before inactives.
If it was they wouldn't have put in the rule against inactive accounts to begin with.I hope that was their way of thinking.
This story is too full of contradictions to find a logical justification to it. It's a blunder. Simple as that.
Last edited by Abriael; 12-11-2012 at 05:52 AM.
"The Code is more like "Guidelines to the Actual rule"Adding inactives would be a good call in an advanced beta. In a early alpha it's an awful one that will bring more harm then good.
This, of course, beyond the undeniable fact that making a rule and then not honoring it in the face of your paying customers is *never* a good call.
People that stood here through thick and thing should get in before inactives always. It's a simple matter of customer satisfaction and fidelization. Taking your existing customers for granted and disadvantaging them in favor of new customers is a very basic marketing mistake.
If it was they wouldn't have put in the rule against inactive accounts to begin with.
Like I said before, they shouldn't have said that as that is bad business practice. However, Damage is done and you can't change it now. So what do you do now? Well lets look at the Positive that came from this:
1) Inactives get to see this Beautiful World ( and it is)
2) they get to Listen to the New Soundtrack ( Battle theme is amazing.. if that doesn't pump you up idn what will :P)
3) Test out the Battle system( 1000tp at start could be an eye catcher)
4) See the New Dungeon ( Tam Tam Deepcroft)
5) Test out Gathering/Crafting
6) Testing the Quest system ( those Slugs that came from the tree was a nice touch to the quest as I didn;t know they were going to pop out at you, those quests are what I like, something "Unexpected)
7) See the "Fog map" in action
There is more just giving you some examples as to what to be positive about.
There are quite of few things in Alpha, and Yes it's not Content filled.. but All MMOers should know anyhow that Alpha isn't Content packed anyhow.
Edit: nothing is as simple as it seems to be :P
Last edited by Starlord; 12-11-2012 at 05:59 AM.
Omg alex! Your sig make me laugh!
*Don't argue with idiots. They bring you down to their level and beat you with experience.
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