On behalf of a very special someone, you know who you are, I thought I would bring up something that caught my eye from the latest Alpha video. Spell animations...
Now I know that what was shown was still in the Alpha phase but it doesn't hurt for me to raise some concerns about what I saw. I'm well aware that I'm not privy to certain things but consider this a just in case I'm not wrong kind of scenario.
What I first found interesting about the Conjurer casting was that when it came to both Stone and Aero the casting animation itself was the same, excluding the color of the cast. This in itself worried me slightly because it leads me to believe that most of the offensive spell casting animations are going to be the same.. except with a different color. I know it might not seem like a big deal to some but look at how weapon skills operate.. each skill used is different, casting should be the same.
It'll just seem kind of bland to me if when I go to cast spells like Aero, Fire, Blizzard, Stone.. etc all of the casting animations are exactly the same. Have a little variety when it comes to that kind of thing.. and yes. I am aware that Water had a different casting animation, but it also had an additional knock back effect..
And now onto the spells themselves. I just don't know how I feel about them.. perhaps it's just the speed of battle but they don't really seem all that appealing to me, not to say they're underwhelming. I know that they're low level spells and they aren't supposed to be showy but even if you look at other games like FFXI for example.. even they're low level spells at least were kind of catchy to watch.
I know that things can change and that perhaps the higher level spells are more appealing. But I'm going by what I've seen so far.. no need to rage and tell me to wait and see what happens.. because you know what, things will never change if everyone just waits around to see what happens. It doesn't hurt to give negative feed back as long as it's constructive.